Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

49 ratings
DOG WHISPERER (10 levels)
   
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1.688 MB
7 Aug, 2024 @ 10:16am
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DOG WHISPERER (10 levels)

Description
My first ever campaign on the editor, the story line of this follows the Ted mask wearer as he completes his jobs as a 50 blessings operative, Ted is a dog behavioural and body language expert and constantly wears his mask to see how dogs react, when 50 blessings picked him up they let him keep it.

The campaign is purely vanilla, and i had to use jacket with the ted mask, as a placeholder but for my first campaign, I'm sure you won't mind.

It contains 10 levels, and of course you want to start with the level Dogs days.

I hope you enjoy. and I will work hard on the next campaign, but it may be a while before that one is even started.

so I'll make a couple of random single levels between now and then!

I've also done some work to put in a few things and small references.

---LEVELS---

DOGS DAYS - Ted is tasked with sedating 'dogs' taking over a local Petshop diner (2 floors, can be FC'd)

HOWLER - Ted goes to an apartment to perform a quick clean hit (2 floors, can be FC'd)

OBEDIENCE - Ted is tasked with liberating a comic store from mobsters (2 floors, can be FC'd)

DIG POWER - During a hurricane, Ted's tasked with eliminating mafia control of the power station (2 floors, can be FC'd)

DISTEMPER - Ted is tasked with going to a wellness clinic to eliminate a VIP (3 floors, FC should be possible)

BARK BLISS - Ted visits a much larger projects building housing to disrupt an operation (4 floors, Cannot be FC'd)

WICKERMAN - Ted is tasked with disrupting a drug operation at miami pyrotechnics (4 floors, cannot be FC'd)

PYTHIOSIS - A recreation centre has 'rabid dogs' running loose, ted's tasked with sedating them (2 floors, unknown if can be FC'd)

GUARD DOG - The mafia show up and ted has to clear them off his block (4 floors, FC may be possible)

FORTRESS - With some info from Carlos, the colombian boss, Ted storms a major operation centre of the mafia, (7 floors, Cannot be FC'd)

-------------------------------------

SOME ISSUES: In distemper, make sure you are holding a silenced pistol when you enter the final room or the cutscene can be a little weird

in the third intro there's a delay between a move and picking up the phone this was just a mistake on my part.

In the final cut scene when a person is shot their sprite doesn't change. i've spent 4 hours trying to sort that and nothing worked. so that'll just be how iti s.
20 Comments
comredery 23 Apr @ 3:54pm 
really enjoyed playing this!
IL_BUCO 3 Dec, 2024 @ 2:53pm 
loved it, might start doing one too maybe about jones
Tone11 25 Nov, 2024 @ 6:22pm 
slop
Garmiir 27 Sep, 2024 @ 8:57pm 
Nice! Great level design, featured a very fluid gameplay and combos overall! Story was cool but a few moments felt off and pointless, but it picked itself up again towards the end! :steamthumbsup::TheRooster:
pacio17 14 Sep, 2024 @ 5:03pm 
this mod is really good, i enjoyed playing the dog story, keep it up
high ping gamer 25 Aug, 2024 @ 5:36am 
hello, i was wondering if i could contact you and maybe give you an insight of my concept for a hotline miami 50 blessings campaign since you are making one
DytheftDt 18 Aug, 2024 @ 3:40pm 
жду перевод на койне. иза автор пиходица гавараит чут чут руськи и чут чут америка
Linkin_Gray 17 Aug, 2024 @ 3:49am 
сделайте расеянский перевод
dragoon4 15 Aug, 2024 @ 4:49am 
:budsmile::smokey::coolthulhu:
Shmexxer 14 Aug, 2024 @ 6:29pm 
this is a very good and well made campaign, but i feel like it suffers from some of the issues the main game does. the levels tend to be pretty big leading to off screen enemy deaths that feel a bit unfair. overall though i'd say this is great for a first campaign.