Total War: WARHAMMER III

Total War: WARHAMMER III

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Lily's Bretonnia Mod Compilation: All-in-one - 6.3.1
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191.765 MB
7 Aug, 2024 @ 5:24am
2 Oct @ 9:06am
259 Change Notes ( view )

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Lily's Bretonnia Mod Compilation: All-in-one - 6.3.1

In 1 collection by Zaylidin
Lily's Warhammer 3 Overhaul Collection
50 items
Description
Loyal Knights of Fair Bretonnia! After much request, I gift you the Bretonnia Overhaul Compilation, a mod encompassing all of my Warhammer 3 mods!

This mod includes all non-graphical Bretonnia mods I have created up to this point, including:
Lily's Bretonnia Overhaul: Definitive Edition
Lily's Bretonnia Overhaul - Unit Pack Submod
Lily's Foot Grail Knight Unit Pack
Lily's Repanse the Peasant Queen: Definitive Edition
Lily's Knights of the Realm (Dismounted)
Lily's Bretonnia Overhaul: Peasant Regiments of Renown
Sergeant-at-Arms Hero - By Gorilla and Lily
Lily's Bretonnia Overhaul - Sergeant-at-Arms add-on
Blessings of the Lady: Definitive Edition
Lily's More Peasants Mod - Barracks increase Peasant Economy

Now includes new mods!:
Lily's Damsel of War
Lily's Warden-at-Arms Lord

It does NOT include the following:
• All Will Burn - Fire Damage Overhaul by Lily
• Lily's Men-at-Arms Shield Reskin
• Lily's Cathay DE Overhaul + Unit Pack
• Lily's Chevaliers de Lyonesse Faction Recolour




• Knights no longer have their upkeep increased without vows, and have unit Caps instead.

• Two NEW lords: The Damsel of War and the Warden-at-Arms.
• A new Hero recruited from the Barracks chain: The Sergeant-at-Arms.
• Questing Knights and Grail Knights have smaller unit counts but improved stats to compensate.
• Peasant Mob and Peasant Bowmen are available from the settlement chain. Men-at-arms (Polearm) recruitable a tier earlier.
• Changes to dilemma events.
• 20 New units: Men-at-Arms (Polearm & Shields), Foot Knights of the Realm, Men-at-Arms (Longbows), Men-at-Arms (Fire Arrows), Men-at-Arms (Pox Arrows), Men-at-Arms (Axes), Men-at-Arms (Hammers), Knights of the Realm (Swords), Grail Pilgrim (Great Weapons), Royal Men-at-Arms, Royal Spearmen-at-Arms, Royal Men-at-Arms (Skirmishers), Royal Men-at-Arms (Hammers), Royal Men-at-Arms (Longbows), Royal Men-at-Arms (Crossbows), Royal Mounted Yeomen, Royal Mounted Yeomen Archers, Peasant Mob (Maces), Mounted Squires, Field Trebuchet (Cow Projectile) and Field Trebuchet (Flame Projectile).
• 17 New Regiment of Renown!
• 5 New Buildings: Almshouses, Guilds, Cheese Farm, Archery Range and Royal Chapter Barracks.
• 19 new technologies and changes to many existing technologies.
• 14 New skills, with a unique skill for each Lord, Hero and Legendary Lord.
• Redesigned Traits for each Faction.
• Many Buildings have new effects.
• A new Piety resource, used for technologies and rushing construction. Special thanks to Dirty Dan and Chopchop for these features!




Men-at-Arms (Polearm & Shields)
• Cheap Melee Infantry with an Anti-Large bonus. They deal less damage but have shields and more melee defence when compared to the regular Men-at-Arms (Polearm)
• Available at a tier III barracks


Royal Men-at-Arms
• A Core Royal Men-at-Arms choice
• Armed with swords and shields, they make a solid generalist choice for more dependable infantry.


Royal Spearmen-at-Arms
• A Core Royal Men-at-Arms choice
• Armed with shields and spears, they are able to take a direct charge and dish out more damage than regular spearmen-at-arms!


Foot Grail Knights
• Tier 3 Heavy Infantry recruited from the Grail Cathedral, armed with sword and shield.
• Unmatched as far as Bretonnian infantry is concerned in melee combat.


Royal Men-at-Arms (Longbows)
• A Special Royal Men-at-Arms choice
• Ranged Infantry armed with longbows.
• They have increased ranged damage, accuracy and ammunition compared to peasant bowmen, as well as slightly improved melee stats, leadership, health and armour.


Grail Pilgrims (Great Weapons)
• Shock infantry, requires nearby knights and high leadership for full effectiveness.
• Recruited from Grail Chapel.


Swords of Couronne (Royal Men-at-Arms)
• Regiment of Renown, unlocked at level 6
• Melee Infantry armed with duel swords, they deal high damage to enemy infantry.

And many more...!


New Technology:

Nineteen New Technologies!
• Improve your Mounted Yeomen and Men-at-arms with technologies such as Warden, Banner Carriers, Expert Blacksmiths and Heavy Armour!
• Bring your knights to new levels of power with Blessed Blades and the Blessing of the Grail!
• Improve your economy with Sacred texts, Herbalists, Improved Mills and Bountiful Harvest!



New Lord Skills:

• Fourteen new skills in total, some of which are unique to certain legendary lords.
• Six new skills available to all lords that follow three mutually exclusive trees: Noble Steward, Peasantry Commander and Noble Commander.
• Noble Steward and Bureaucrat skills improve the economy and work best when fielding mixed armies.
• Peasantry Commander and Logistician are ideal skills for leading large peasant rabbles to war.
• Noble Commander and Heroism are ideal skills for commanders that lead mighty hosts of knights from the front.


FAQ
Q: Why are my units taking so long to recruit?
A: That's because you installed a mod called Immersive Bretonnia, its not being caused by this mod.

Q: Is this mod compatible with such and such mod?
A: If the mod alters vanilla Bretonnia units, buildings, effects or changes the peasant economy in any way, then you will likely experience issues. I don't plan to continue to support and create compatibility mods, you are free to make them yourselves for the mod combination you want to see.

Q: Lily, are you going to add more units? Do you take requests?
A: I'm more likely to revamp and edit the existing units than create new ones. I do take commissions for making separate mods, but I'm fussy with what I work on and I'm not as well versed as other modders with script/lua and many other aspects of modding.


I would love to hear your feedback!
If you want more mods like this to exist, please rate the mod.


Join my discord or Donate:
[discord.gg]
[www.paypal.com]
365 Comments
Edranair 4 hours ago 
Thank you very much, both for permission and for the invitation 😁

Just reading through the server rules now. I've just added my twitch link to my discord bio, so I'll just point people to that. I probably won't mention it after the first session; just a line about it in my introduction and a 'Hey! I'm starting a playthrough using Lily's mod! This is the theme. Feel free to stick around :)' message when I start this campaign and then if people want to follow, they can but I'm not gonna pester anyone about it.

Uh, here's my twitch link for anyone curious who's not in the server 😅 https://www.twitch.tv/edranair
Zaylidin  [author] 5 hours ago 
Yes, please do post the link. Or alternatively join my discord and Ill allow you to post the link there, though id prefer you do not do that for every single stream
Edranair 6 hours ago 
I'm really happy to hear that. I'm thinking this is mostly going to be a very informal, hangout-style stream that I just do when I feel like it rather than try to structure or schedule it (I'm just doing this for fun, I'm not trying to make a job out of it 😅), but I'll aim to do the first session this Friday, starting around 1pm GMT.

May I post a link to my channel here? It's fine if not; my twitch name is the same as my steam name, so I should be easy to find XD

Thank you for the very kind words and I hope you're having a great day 😁
Zaylidin  [author] 18 hours ago 
I would be 100% happy for you to do that, in fact I may even tune in. I used to be a streamer as well at the start of the year but on a break at the moment and I support streamers in general. Best of luck and maybe I can send some viewers your way when you go live.
Edranair 22 hours ago 
Hi. I've recently got into streaming and want to do a chill stream of Total Warhammer - because this is my game of choice for playing to relax - and thought it'd be fun to stream a playthrough using this mod and framing it as 'Rapanse leading a peasant revolution and becoming peasant queen of Bretonnia'. Are you happy for me to do this and shout out the mod or would you rather I didn't? I'm happy to answer any questions and make accomodations; your mod is great and I'd really like to play it and share it with anyone who tunes in (my usual viewer count is 0, but you never know XD), but I wanted to ask first. Hope you're having a good day
Zaylidin  [author] 7 Oct @ 6:57am 
Oh, brilliant! Thank you so much, i'm pleased to hear you've gotten so much enjoyment out of it
kral çıplak 7 Oct @ 6:52am 
Oh, yeah that makes sense xd. Great mod btw, first time completed three routes on VCO in 500 hours.
Zaylidin  [author] 7 Oct @ 6:50am 
@kral çıplak
This is by design, Repanse with this mod is a peasant focused sub faction and will prioritise those units. For her, they are cheaper and stronger than they are for the other factions.
kral çıplak 7 Oct @ 6:49am 
I confederated Repanse on turn 80 and she had zero units with cap on them while having 5 or 6 army. Only farmer units without limits (yeomens and basic man at arms). Even though she had tier 4/5 settlements with high level stables.
Karcel 1 Oct @ 8:45am 
Lily's Bretonnia and Cathay overhaul are a must have for my campaigns.
Recently I was playing as Mousillon from Mixu and that faction fields a mix of Bretonnian and VC units. However, the only Men-at-Arms you can have are swordsmen(shield) and polearms. Aswell as peasant bowmen with normal, pox and balefire arrows.
I was wondering if there could be a bit of a collaboration where Mousillon could also get the option to recruit some of the MaA added by Lily's overhaul? MaA with Axes, MaA with spears(shield), and maybe MaA with Longbows(Balefire and Pox arrows variants) would be great to have when playing Mixu's Mousillon.