Stellaris

Stellaris

31 ratings
Reforged Humanoid
   
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File Size
Posted
Updated
525.796 MB
6 Aug @ 8:44pm
8 Oct @ 6:33pm
15 Change Notes ( view )

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Reforged Humanoid

In 2 collections by Devourwulf
Reforged Humanoid Ironman (Species Swap)
10 items
Reforged Humanoid (Non-Ironman)
10 items
Description
Changed
This is now a resource pack and mandatory for the other mods to work. Subscribe to any of species you want. It can be all. Custom animations and both collections do not collide (will have duplicate species in humanoid category). Think of this mod as an extension to Stellaris for the resource data of the clothes, species/faces, hairstyles, and the asset selectors. Subscribe to any or all the species to enable them. If you want to RP even further and want to change clothing sets or hairstyles... I have a DIY How to customize Reforged Humanoids that takes only about 5 - 15 minutes or to 25 minutes of creating a faction of that race with different clothing than the other faction. This resource pack, you can take advantage by using the models and changing the asset_selector files in your own customization mod that you can upload to steam or paradox and (other places as well). Only upload the asset_selector or portraits txt files, unless you are adding and uploading your own new clothing. If you want to create your own species and uses my same clothing models, have your subscribers to subscribe to this mod for the clothes or if you want to use some other variation.

Species
Subscribe to non-ironman or ironman version that swaps one out. (IN 2 COLLECTIONS BY CRIMSONBEOWULF)

How to Customize Reforged Humanoid
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3340427171


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Popular Discussions View All (2)
14
14 Oct @ 9:56am
Ideas to add
Devourwulf
10
22 Sep @ 5:19pm
PINNED: Log
Devourwulf
53 Comments
Devourwulf  [author] 21 Oct @ 3:30pm 
I am back. I'll start working on samurai faction on Tuesday* 10/22/2024.
Devourwulf  [author] 10 Oct @ 7:23pm 
I will have space samurai megacorp faction finished after I am back from vacation.
Devourwulf  [author] 8 Oct @ 11:52am 
Never played Cp2077, but they will be futuristic megacorp without the cyber part like the game.
MOXQ2TO 8 Oct @ 10:31am 
Nice. That would be interesting to have an East Asian human empire apart from the United Nations of Earth. I imagine them being a megacorp like the Arasaka in cp2077.
Devourwulf  [author] 8 Oct @ 3:32am 
No problem. Next reforged humanoids will be Reforged Samurai. Other Reforged Species may see an update as well with more additional portraits/hairs/clothing.
MOXQ2TO 7 Oct @ 1:52pm 
Thank you for all the reforged humanoid mods, much better than the vanilla one. :yennefer:
Devourwulf  [author] 6 Oct @ 12:51pm 
This mod just holds data and creates asset variables/animations. The other species mods adds the portraits to be swapped or a new species gets added to stellaris categories. Depending on what collection mod you subscribe to while having this mod enabled as well.
Devourwulf  [author] 6 Oct @ 12:49pm 
You can subscribe to this mod and it doesn't break anything. You can subscribe to my Non-ironman species to enable this mod and it won't mess with vanilla. If you want to swap vanilla then use the ironman species collection set.
TheLonesomeRanger1887 5 Oct @ 8:12pm 
Does this break vanilla portraits or is this in a separate category ?
Devourwulf  [author] 5 Oct @ 6:59am 
Wulfian resources gets updated to have all my works combined. Reforged Humanoid is my newest mod. It requires additional mods to flip on which species you like compared to wulfian universe that enables them or wulfian stellaris that uses stellaris category to organize the species.