Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
May i please edit the files and repack for the Type does not exist. (Typo? errors?
Looks like some of us have this issue:
Type 'TTD_Pumpkin_MoonShine' will be ignored. (Type does not exist. (Typo?))
Type 'TTD_PumpkinPot' will be ignored. (Type does not exist. (Typo?))
Type 'TTD_PumpkinSugarPot' will be ignored. (Type does not exist. (Typo?))
The MoonShine is disappearing from players storage after restart.
Function: 'GetFreezeThreshold'
Stack trace:
scripts/4_World/static\liquid.c:404
scripts/4_World/entities\itembase.c:4609
scripts/3_Game/entities\entityai.c:2259
scripts/3_Game/entities\entityai.c:923
scripts/4_World/entities\itembase\edible_base.c:43
Anyone else have this crash?