Space Engineers

Space Engineers

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Plane FX
   
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Type: Mod
File Size
Posted
Updated
417.082 KB
31 Jul, 2024 @ 6:03pm
14 Aug @ 7:31pm
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Plane FX

Description
Adds flight effects to aircraft.

Current effects:
  • Wing condensation
  • Transonic vapor cone
  • Contrails

All effects are calculated internally; as such, they may not line up perfectly with wing performance. Why Digi thought it would be a good idea to distribute his aerodynamics mod the way he did, I may never know.

EFFECTS APPLY TO WING BLOCKS ONLY!
Yes, wing-specific blocks like Digi’s or Consty’s. Effects will not spawn for the Aerodynamic Physics mod, but yeah it would be pretty cool if they did. Unfortunately, I don’t currently have enough time to sort that mess out.





Feel free to message [@aristeas.] on the StarCore discord[discord.gg] if you have any questions, comments, or concerns - you can check out the source code here[github.com] too.
Want to support Aristeas so she can keep modding? https://ko-fi.com/aristeas




Thanks to AryxCami for some of the particles and Alec R for the plane used in the demos.
27 Comments
Aristeas  [author] 29 Sep @ 1:14pm 
can you toss me an example world
ⅩⅢ 28 Sep @ 11:17am 
So, I learned that this mod isn't working for me because of consty's wing rebalance mod. Could you possibly make a version that's compatible with the rebalance?
Aristeas  [author] 25 Sep @ 11:15am 
in what context?
ⅩⅢ 24 Sep @ 10:22pm 
It isn't working for me. :(
Please help the wing condensation is so cool
MARRA92 22 Dec, 2024 @ 6:42am 
Hi i am a builder tha particularly enjoys making planes with digi wings and "configurable atmospheric drag, which is in my cheap opinion the cheapest way to get a worthy aerodynamic feature in the game.
I put effort to get the exact machinery-behavior I want in 100% vanilla-scriptless style, but there is one thing I cannot find a solution for...
Basically i' need a 0-100% force setting regarding parachutes braking force , in many situations i'd need a fraction of the force the parachute block applies when Open.
Would you be capable to do so?
joe lasagna 2 Oct, 2024 @ 11:46am 
Does the mod not work with mods like relative top speed then? Because the mod isn't working on my server and I have no clue why.
Aristeas  [author] 2 Oct, 2024 @ 11:24am 
the latter
joe lasagna 30 Sep, 2024 @ 8:28pm 
Does the mod simply not work if aerodynamics are on the server, or does it just not recognize a ship made of armor panel "wings" as wings and therefore doesn't apply the effect?
Guardian of Time 19 Sep, 2024 @ 2:05pm 
Looks like the specific issue persists. I am using the classic digi's aerodynamic wings mod, and a speed mod, there are other mods involved but they are likley not relevent.
To be precise with the issue I took a hydrogen power fighter with wings from a position in earth "orbit" into the lower atmosphere and back, it had not atmospheric effects until it entered the atmosphere and gave me a sonic boom looking thing followed by the wing trails this mod advertises. After leaving the atmosphere however the mod aparently bugged out as it displayed a massive version of the sonic boom effect around my fighter which got closer as I slowed down. When I stopped it just kept building and building around the spot where I stopped my fighter until it was threatening to lag out my game even after I deleted the fighter.
I hope I gave you enough info to splat this particular bug.
Aristeas  [author] 19 Sep, 2024 @ 10:11am 
It's all good, thanks for the bug report dude