Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Especially with how most guns are held at chest level in 3rd person, these minimized viewmodels just realistically make more sense from a visual standpoint.
well i can't really blame them since upclose viewmodels are the main vehicle for these genres, just hope they add more customizations for players to adjust when they want to.
a lazy FOV slider just doesn't cut it sometimes.
i made this collection because i thought it should exist.
>Im curious why some people dont want to see that.
i guess mostly for visual clarity, i want them to be there but not catch too much of my attention, you know?
also its TLS Valve animations, playing this game for long enough would really make a semi-purist yearn for atleast slight change once in a while.