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Standard; A standard Super Dummy, has a lot of health and very fast regeneration, useful for general weapon testing
Tough; Acts the same as a regular Pain Super Dummy, but this variant has defence which can be toggled between 5, 10, 25, and 50, useful for testing armour-penetration and low damage weapons.
Broken; This Super pain Dummy has no health regeneration, so any damage to it is permanent, it also has much less health, that can be toggled between 5K, 10K 25K and 50K. Useful for seeing how quickly you can deal a certain amount of damage
Light; This Super Pain Dummy can be knocked around, as it has a lower knockback resistance that can be toggled between 0%, 25%, 50%, and 75%. Useful for testing weapon knockback
Chonky; This chonky boi is able to reflect any projectiles that would be reflected by projectile-reflecting enemies. Useful to see just which projectiles are reflected.






