Serious Sam 4

Serious Sam 4

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Burner & Crossbow [Ported]
   
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Content: Weapons
File Size
Posted
Updated
174.581 MB
29 Jul @ 4:48am
2 Aug @ 11:24pm
11 Change Notes ( view )

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Burner & Crossbow [Ported]

Description
Ported from Serious Sam SM. NRM supported.


Known issues:

Freezer, the skined version to Burner, has an issue of blinking beam, especially when mixed dual-wielding with Burner. I don't why and how to fix.

In SM, When enemies killed by crossbow, there are electric effects on corpse and meat debris. This is because SM modified on enemies models (destruction). It's impossible to replace all enemies' model in Sam4, so I used some more simple particle effects instead.
17 Comments
max2500 7 Oct @ 11:22am 
как оружие выдать
max2500 7 Oct @ 5:18am 
у меня в игре не появился
Retronur 7 Aug @ 2:45am 
Thanks for the update as always great work !!
DestroyerNel  [author] 2 Aug @ 11:52pm 
@YeahkeaframPowelleythrage Indeed, the script is not a big problem. There is no global function "CreateSafeServerRPC" in Sam4, but it's defined by a lua file so I just copied it. And there is also a function that check if the skin is used in SM, so I have to split Burner and its skin as two weapons in Sam4. The real big problem is that the game won't load Burner's particle template resource file, which causes particle effects missing and halt the script. Finally I solved this by splitting template resource file into multiple ones, with only one particle effect resource in each. This is so weird because normally there ARE multiple template resources in one template resource file.
DestroyerNel  [author] 2 Aug @ 11:33pm 
@"Happiest" Snake @YeahkeaframPowelleythrage Yeah, there will be AK, but I might need to rest for a few days.
DestroyerNel  [author] 2 Aug @ 11:30pm 
@Retronur Oh thank you! Destructions are determined by Weapon Type and Enemies Model. There is no "Crossbow" type in Sam4, and I can't modify Enemies Models in this mod. So I changed Weapon Type from "Crossbow" to "ChainsawLauncher", so Crossbow will do the same dismemberments as Chainsaw Launcher. I hope this will be okay.
DestroyerNel  [author] 2 Aug @ 11:26pm 
@ Fred-104 Fixed~ I also added an Netricsa message for Freezer.
Fred-104 2 Aug @ 7:26pm 
Oh yeah I just checked the Burner's .ep files, they don't even have a Netricsa message assigned to them. It says "(none)".
Retronur 2 Aug @ 7:55am 
Well it doesn't seem to be a problem but when you headshot or shot Adult Arachnoids and Scrapjacks with Crossbow they die without dismemberment or die as a default anim.
"Happiest" Snake 1 Aug @ 1:41pm 
If you will port AK74MX later, can you port this model too? Thank you for your job :TheSeriousBomb: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2931347396&searchtext=rail