Company of Heroes 3

Company of Heroes 3

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(3) Monte Cassino - Horde Style
   
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Címkék: extension, map
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11.364 MB
2024. júl. 28., 12:32
2024. aug. 28., 15:17
10 változásjegyzék ( megnézés )

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(3) Monte Cassino - Horde Style

1 Shadowphreak készítette gyűjteményben
COH3 - HORDE STYLE MAP COLLECTION
7 elem
Leírás
Monte Cassino - Horde Style


Allies just took the hill at Monte Cassino. With no time to lose, Axis is forming an attack already to reclaim the hill top. Defend and control the hill until reinforcements arrive.


ALL PLAYER SLOTS MUST BE CPU OR HUMAN
- Team 1, HUMAN or CPU
- Team 2, leave as CPU, AI difficulty doesn't matter.


Map was designed and created by Relic. I cleared the area around bases to provide space for building bases. I removed some obstacles in the roads, added Fuel/Ammo capture zones.


This is a massive map with a ton of playbill scripts. Map wasn't designed for this type of gameplay. If your computer is not high end you will experience lag or black screen.


Map is designed for newer players. Its not terribly difficult because of original map design/choke points. :)


I made another version with no playbills/scripts - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3304260584
29 megjegyzés
Shadowphreak  [készítő] 2024. szept. 30., 3:50 
Hi Bill, make sure all player slots are filled for team 1. Either Human or CPU. Insure team 2 is all CPU. No tuning packs. Let me know if you still have issues. thanks.
Bill 2024. szept. 29., 5:07 
game wont let me start?? how does it work?
Ferrero 2024. szept. 15., 13:00 
I will try them all!
Shadowphreak  [készítő] 2024. szept. 15., 11:23 
Thanks Ferrero, these are Horde Style maps, they are super fun to make. I have a collection of them. :) https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3245859914
Ferrero 2024. szept. 15., 10:39 
I like the type of scenarios alot. Thank you for your efforts!!!!
Pingu 2024. aug. 29., 6:35 
Wohoo! :) Thanks for the quick update Shadowphreak!
p.s. I acually managed to win! Great challenge, super fun!
Shadowphreak  [készítő] 2024. aug. 28., 15:17 
Balance Update,

- Adjusted wait time after round 2 from 60 seconds to 90 seconds.
- Adjusted wait time after round 3 from 60 seconds to 120 seconds.
- Adjusted wait time after round 4 from 60 seconds to 120 seconds.
- Wave 4 reduced the bombing runs in half. Much less damage now.
- Wave 4 Added Stuka's that loop around map to make up for removing half the bombers.
Pingu 2024. aug. 27., 3:01 
Also, another minuite extra setup time or just a bit more time between rounds would be appreciated to be able to be able to build more defences. A bit more manpower income would balance it more aswell i think.
And as always, thank you Shadow' for a great map! :)
Pingu 2024. aug. 27., 2:54 
Played this with a friend and it is great fun map!
Some feedback on difficulty: Bombing Chaos round feels a bit unfair since it wipes too much of your units. Maybe 50% less planes would make it a bit more fair.
很快就到你家门口xpp 2024. aug. 26., 6:19 
Thanks bro:)