RimWorld

RimWorld

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[ARY] Ghouls' Diet [1.5 - 1.6]
   
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Mod, 1.5, 1.6
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1.030 MB
27 Jul, 2024 @ 12:41pm
13 Jul @ 1:05pm
8 Change Notes ( view )
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[ARY] Ghouls' Diet [1.5 - 1.6]

Description
"Have you ever had a dream that's,
that ghoul could, that you could, you ghoul, your ghoul..."
#arylice   #arygd   #gd

Have you ever had a dream where Ghouls could have their own
food policy that controls what consumable items they can eat?
Well this mod adds a list of food preferences for your Ghouls!

Trying to preserve humanoid corpses so your cannibals can eat?
Make the Ghouls have a stronger taste for something else!
Or maybe you do want them to eat those dead bodies first
like some ravenous zombies!

Maybe you believe Ghouls simply don't mind eating anything...
Give them a less restricted diet!
"Proteins are proteins..." as they said!


Lots of custom options! No restart needed!
Now includes the option to enable a cool feature that
allows Ghouls to hunt wild preys automatically on their own!
That option is disabled by default, but enabling it
will make your Ghouls more independent!

The mod is safe to add mid-save and probably also safe to remove mid-save!

The "Anomaly" DLC is required.

A huge thanks to FoxyTeacup
for greatly helping me with my code!

You are invited to join my friendly Discord server named "New World"! ( CLICK HERE )
(INVITATION WILL SELF-DESTRUCT ON THE 19TH OF JULY 2025!)
[discord.gg]
Or have a chat with me in the public Discord server named "Rimworld"! ( CLICK HERE )
[discord.gg]
3 Comments
Arylice  [author] 13 Jul @ 4:41pm 
No, but they can still attack downed enemies when drafted which may look like they are eating them alive :lunar2020thinkingtiger:
Raith 13 Jul @ 4:14pm 
based on the gif, are ghouls capable of eating downed pawns?
Arylice  [author] 13 Jul @ 1:15pm 
* Updated for version 1.6!!!
* Cleaner code! Better optimization!
* More options for ghouls' automatic hunting!