Left 4 Dead 2

Left 4 Dead 2

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Limited Ammo[Sub weapons]
   
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Game Content: Scripts
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5.701 KB
26 Jul, 2024 @ 8:17pm
26 Jul, 2024 @ 8:42pm
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Limited Ammo[Sub weapons]

Description
[Works on local host and dedicated server[/b]

Make the pistol and magnum have limited ammo. Refill ammo by using the ammo pile. Host can customize the maximum ammo of each weapon by setting it in modsetting.txt.

modsetting.txt is locate in [Game directory] > Left 4 Dead 2 > left4dead2 > ems > limitsubammo > modsetting.txt
default setting: Magnum = 80 Pistol = 300

the setting is apply in real time. you can change anytime even during gameplay
NOTE: If you change the max ammo, the new setting won't take effect for the currently equipped sub weapon ammo until you use the ammo pile to refill it.
41 Comments
[XXX] Danya300K☢ 7 Aug @ 4:53am 
DONT WORK THIS POOR:steamthumbsdown::steamthumbsdown:
Everice  [author] 30 Jul @ 7:02am 
that means the mod didn't work or load into the game idk what causes the mod to stopped working on your game. i haven't updated the mod since released
kouga 30 Jul @ 4:19am 
i dont know if this is correlated to the issue as well but deleting the ems config doesnt reload the mod either... it just permanently stays gone unless i manually paste a previously backed up copy
kouga 30 Jul @ 4:18am 
yeah i do that... it just doesnt work as intended weirdly enough 😔

maybe a fresh install of the game would fix it, because not even verifying game cache worked... but thats honestly too much of a hassle right now, so ill make do with having it on the workshop folder 😔
Everice  [author] 30 Jul @ 4:13am 
If you move to addons folder, make sure to disable or unsub the workshop file
kouga 30 Jul @ 2:10am 
im so confused because it works fine if its downloaded on the workshop folder but it stops working if i move it to the addons folder...
kouga 25 Jul @ 10:35am 
seriously..i dont know either...if you want to take a look at the files i have for my mod i can add you on discord or something :/ i swear it conflicts on my end
Everice  [author] 25 Jul @ 4:34am 
my mods used table game event. it shouldn't having game event function conflict with other mods unless the table has the same name.
kouga 25 Jul @ 3:06am 
that wasnt it...looks like my custom mod was somehow conflicting with yours because we shared the callback game event round start post nav. after i removed it from my code it wroked again. dont know why
Everice  [author] 25 Jul @ 3:02am 
If you have mod that changed both pistol and Magnum ammo type to others than default this mod will not work too