Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Spawn Menu
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Tags: Mod
File Size
Posted
Updated
14.677 MB
24 Jul, 2024 @ 8:20am
30 Sep @ 11:45pm
100 Change Notes ( view )
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Spawn Menu

In 1 collection by Rosemi
各版本生成菜单合集
7 items
Description
**************************************************************************
This spawn menu is a combined version of menus I previously created, incorporating some new features. To ensure smooth usage for all players, I have divided the menu into parts, with four factions per menu. Part 1 refers to the first section of the spawn menu, which includes Germany, the Soviet Union, the United States, and Finland. Part 2 will cover future factions such as Britain and others. This mod supports all vanilla maps and modes in the game.

This menu is designed for the "Gates of Hell" spawn system and includes the vast majority of units (if you feel something is missing, you can add it). The purpose of this menu is to allow you to spawn units during missions, enabling you to complete tasks more effectively and experiment with different strategies.
Of course, it is not intended for cheating, so it should not be called a cheat menu. You should use the menu responsibly to enhance your enjoyment of the game. Overuse will only make the game dull and uninteresting.

--Features:
*Spawn infantry, vehicles, tanks, and aircraft (includes units from all four factions)
*AI toggle
*Auto-assignment
*Switch unit uniforms and camouflage
*Delete single units, all units, or aircraft
*Spawned aircraft can select bombing zones for automatic bombing
*Clear wreckage
*Max out a Single Unit

--Feature Introduction:

The unit spawning feature requires little explanation; simply click on the national flag to switch between units from different countries.

AI Toggle:
This option allows spawned units to be controlled by AI. It only takes effect when enabled during spawning and does not affect other units on the battlefield.

Auto-Assignment:
This refers to the ownership of spawned units. Auto-assignment is suitable for all single-player missions, where spawned units will automatically belong to you. In Conquest and multiplayer modes, you need to manually switch to the correct player number; otherwise, the spawned units will be uncontrollable.

Delete Single Unit, All Units, or Aircraft:
This feature allows you to delete spawned units. However, please note that when deleting emplaced weapons or vehicles, you must aim carefully, or you might delete the soldiers inside. If it doesn’t work, it’s likely because you targeted the wrong object.

Winter/Desert/Woodland Camouflage Toggle:
In the unit settings menu, you can find the option to switch between winter, desert, and woodland camouflage. This changes the camouflage of spawned units and only takes effect when enabled during spawning. It affects units without existing camouflage but does not alter other units or those already with camouflage. (Note: Since "Gates of Hell" currently lacks desert camouflage, this feature is reserved for future British units and has no use at the moment.)

Single Unit Camouflage Switch:
In the unit’s bottom-right corner, click the gear icon to find the option to switch camouflage. This feature originates from another mod on the Steam Workshop, "Change Paint Scheme." With the author’s permission, I integrated and modified it to allow soldiers to switch camouflage as well.

Spawned Aircraft Can Select Bombing Zones for Automatic Bombing:
This is a new feature. First, you need to spawn an aircraft at the edge of the map. Then, select the aircraft and choose the weapon you want to use for the attack in the bottom-left corner. Next, click "Select Aircraft Bombing Zone," and the aircraft will automatically proceed to bomb the area.

Clear Wreckage:
This feature helps you clean up corpses and irreparable vehicles on the map, reducing lag.

Max out a Single Unit:
Upgrades a human-controlled unit to maximum level. Applies to Campaign, Conquest, and spawned units.

--Frequently Asked Questions:
Q: Why can’t I control the units I spawned? Why can’t I see them?
A: For Conquest and multiplayer modes, you need to switch the auto-assigned player number to the correct value. If playing Conquest mode solo, simply select Player 2, and add one number per additional player. No changes are required for campaign mode—keep it auto-assigned.

Q: Why did the menu disappear while I was playing Conquest mode?
A: If you deploy all units from all phases, the menu will disappear due to game mechanics. The correct approach is to leave at least one phase of units undeployed.

Q: Why are there so few AI units in Conquest mode?
A: Many people mistakenly believe that using the menu means they don’t need to bring their own units. This is incorrect. In Conquest mode, the number of AI units depends on the units you bring. So, if you want a large-scale battle, bring more units.

Q: I spawned too many units. How do I delete them?
A: In the menu, under "Unit Settings," you can find options to delete single units, all units, or all aircraft.

Q: How do I use the spawned aircraft? It just sits there and doesn’t move.
A: There are two methods:

1.You need to move the aircraft first, then switch to third-person mode and control it directly to drop bombs.

2.Spawn an aircraft at the edge of the map, select it, choose the weapon you want to use in the bottom-left corner, and then click "Select Aircraft Bombing Zone." The aircraft will automatically proceed to bomb the area.

The alternative paint scheme switching method originated from another Steam Workshop mod called "Change Paint Scheme." With the original author's permission, I have integrated and enhanced this feature within the spawn menu. Special thanks to the original creator for making paint scheme switching more accessible!/h2]

Below is the link to the "Change Paint Scheme" mod:
Popular Discussions View All (11)
30
18 Sep @ 10:32am
许愿池
maydayqueen
17
30 Aug @ 9:33pm
PINNED: How to Use the Generation Menu in Other MOD Maps
Rosemi
13
30 Apr @ 6:51pm
PINNED: 在其他MOD地图里使用生成菜单的方法
Rosemi
965 Comments
执笔画青春 6 Oct @ 7:52am 
大佬,大佬,可以单独作一个ai操控模组吗?菜单有很多mod不兼容的,但是我微操又不太行,需要ai操控炮灰填线:steamsad:
Friend 6 Oct @ 3:28am 
how do I use the menu in the campaign? It doesn't appear in my company mode.
Leutnant Gustav Klaebisch 6 Oct @ 2:38am 
We need more diverse squads, like luftwaffe/gendarmerie, etc..
Veers 4 Oct @ 6:07pm 
非常好的模组,你能添加单独的德国空军单位吗?:Hand_Shake:
shblovetruth 4 Oct @ 1:58am 
希望能加入“无敌”开关就更好了。
BigPoppa 3 Oct @ 6:46pm 
how would i go about adding a unit or a career infantry to the spawn menu on my own?
taoboght 30 Sep @ 7:05pm 
大佬辛苦要更新一下了,昨天更新了会闪退。大佬能不能把补给范围扩大一下,1946掷弹兵有个作弊mod弹药携带量增加,一组能有500发弹药,还有射程和视野增加想整合进来,但是实在是不精通此道。请问大佬能不能整合一下,多谢!辛苦!
cooking.panda 30 Sep @ 12:29pm 
I agree with Hetzer. Luftwaffe Squads would be awesome.
Derpy GIR 30 Sep @ 11:00am 
Update:
Never mind i fixed it by clicking delete mod and then just resubscribe.
Derpy GIR 30 Sep @ 10:48am 
mod needs to be update, game says its outdated.