RimWorld
578 оценки
Un-Limited Reborn
3
4
3
2
   
Награда
Добавяне към любими
В любими
Премахване от любими
Mod, 1.5, 1.6
Размер на файла
Публикуван на
Обновен на
1.034 MB
23 юли 2024 в 11:10
10 авг. в 22:04
18 бележки за промени ( преглед )

Абониране, за да се свали
Un-Limited Reborn

В 1 колекция от NuanKi
My Mods
21 артикула
Описание
Un-Limited Reborn: Because Flesh is So Last Season

Still stuck with those pathetic flesh limitations? Welcome to Un-Limited Reborn—the mod that laughs in the face of your colonists’ biological constraints!

Why settle for ordinary when you can have your bionics shatter the pitiful barriers of mere mortal stats? With Un-Limited Reborn, we’ve kicked those old, boring limits to the curb and let your bionic enhancements go wild. Who needs weak, squishy flesh holding you back when you can break the boundaries and make those stats truly extraordinary?

Features:
Goodbye to Limits: Say adieu to those annoying stat caps and hello to unrestrained power.

Curves Are for Losers: Forget those pesky PostProcessCurves limiting Melee Hit Chance, Dodge Chance, and Shooting Accuracy. Your colonists will be straight-up legendary!

Skill Need Factors, Schmactors: Linear scaling with base values and bonuses per level—your pawns will reach absurdly awesome prowess!

Aesthetic Mod Menu: Tweak your newfound power in a visually appealing, easy-to-use configuration menu.

Need more info? Check out the Wiki Page here![github.com]
Find uncapped stats, technical details, advanced settings explanations, and more to maximize your limitless power.

Recommended Mods:

Compatibility:
Compatible
Incompatible
UnLimitedArmor
Better Talking and Hearing Matters
Un-Limited (Unofficial)
Un-Un-Limited
Un-Limited


Inspired from: Un-Limited

Having a blast with the limitless power?
Show some love with a thumbs up and a favorite – let's keep the madness alive!

Translations

Support:
[coff.ee]
Популярни дискусии Всички (2)
22
8 юли в 17:11
ЗАКАЧЕНА: Bug Reports
NuanKi
16
23 юли в 22:55
ЗАКАЧЕНА: Suggestions and Ideas
NuanKi
307 коментара
alonlystalker 17 авг. в 14:22 
@NuanKi oh, thanks, don't know it there too, looks like i'm pretty stupid.
NuanKi  [автор] 17 авг. в 14:12 
do you have SYR Harvest Yield installed?
got to that mod config settings an make them unlimited
alonlystalker 17 авг. в 14:09 
Mining yield hard limited to 200%? both limits removed in mod config, character have about 140% plus base 100% but still have 200% yield. Just recently it reach another level and another 5% but still 200%
NuanKi  [автор] 16 авг. в 13:59 
If you only want the animal gather yield, you can do it just using SYR, but if you want everything else and animal gather yield, use both
Angel 16 авг. в 13:54 
so this mod does not cover what 'SYR Harvest Yield' does ? I still need both?
John™ 14 авг. в 21:35 
No, it only uncaps the pawn's surgery success chance stat, rather than the game's surgery success chance cap. If it's supposed to do that, it's not working, as I just had a pawn fail a surgery a minute ago in ideal circumstances.
Sinsei 12 авг. в 0:01 
If my medical skill is high enough with a colonist, would this mod remove the 2% failure chance on surgery? Or is this 2% failure chance always active?
NuanKi  [автор] 11 авг. в 18:01 
Btw, I will add in real time changes for those settings, but since I was busy, I only added the essential
NuanKi  [автор] 11 авг. в 17:57 
Since the point value 2 is a % it means 1 = 100%
NuanKi  [автор] 11 авг. в 17:53 
I accidentally deleted your comment when trying to delete mine but:
For what it was before, set both to 100000
Now:
The point value 1 is the post-process curve value.
The point value 2 is the max % you can get when you reach the value in point value 1.

Right now, it is configured as: if you get 100 in the post-process curve, you get 100% dodge, shooting accuracy, etc...