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Jordan Spreader - Utah Belt
   
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Train Mod
Regions: North America
Train Mods: Utility
Mod Features : Animation, Lights
Tags: Utah Belt
File Size
Posted
6.220 MB
23 Jul, 2024 @ 9:05am
1 Change Note ( view )

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Jordan Spreader - Utah Belt

Description
The Utah Belt's heaviest piece of snow-fighting equipment, Jordan spreader MW7498 sees frequent service during the winter months as dispatchers fight to keep the tracks at Furnace Creek Pass and Cortez Point clear enough for locomotive pilot plows to take care of the rest. Originally designed to clear ditches and reshape ballast in milder weather, the Jordan also performs admirably as a snowplow if storms prove too fierce for pilot plows and flangers to handle. Despite its low operating speed of 10-15 mph, the Jordan remains the only way to reopen Cortez Point after it becomes blocked with snow. (Adapted from "Fighting Winter on the Utah Belt." Model Railroader, January 2008.)

I am pleased to announce that this is my most technically complex mod to date, featuring both a detailed interior and fully animated wing plows in addition to more standard features such as proper collisions (except on the plows, which can't because they are animated), lights, snow mesh, et cetera. The above video provides a bit of a showcase of this mod, and a full list of interactable features can be found below. Though perhaps a less-typical subject, I'm honored to have been asked to model such an interesting and complex piece of equipment for the Utah Belt project, and I believe that I have done so to the best of my ability.

Features
  • Custom Light 1: Left Wing and Spotlights
  • Custom Light 2: Right Wing and Spotlights
  • Custom Light 3: Front Marker Light (red)
  • Custom Light 4: Exterior Cab Door
  • Custom Light 5: Interior Cab Door
  • Custom Model 1: Front Coupler Cover Plate

Credits
  • Gaugepunk (the truck/bogie mesh, main texture file, and some of the exterior and interior details are modified from components of official locomotives and rolling stock)

A Note on Liveries
Unfortunately, this model is not especially livery-friendly right out of the box. Most of the model is mapped to a simple yellow color gradient (both to better replicate the real model and for optimization), which allows for more effective shading and coloration but cannot accommodate complex paint schemes. The cab lettering is simply a flat plane mapped to an image texture, so customizing the markings there should be easy, but modifying more than the overall color of the unit may require some prior experience working with UV maps.

Do not redistribute this mod or any of its assets without my express permission.