Total War: WARHAMMER III

Total War: WARHAMMER III

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Better Markus Campaign
   
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893.924 KB
22 Jul, 2024 @ 8:30am
22 Jul, 2024 @ 5:10pm
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Better Markus Campaign

Description
*new campaign recommended


This mod greatly improves The Huntsmarshal's Expedition faction's campaign mechanic.

With this mod, Markus's boring, bland campaign becomes speedy and spicy.


For example, after 50+ turns in vanilla campaign, you can barely get 1 elector count unit even after conquered whole Lustria or short victory.

And until 11 turns with this mod, you can get 1~5 elector count units from Imperial Supply and 2~4 elector count units you want from 3 options on Elector Count event.



Major features


1. Hostile increases and decreases faster than vanilla and public order penalty doubles.
In exchange, upkeep reduction and stat buffs when under siege are added, army size of the enemy lizardmen army which summoned at level 5 is reduced from 19 cards to 16 cards.

2. Emperor's Mendate increases and decreases slower than vanilla, income bonus, bonuses for imperial supply units and bonuses for counter the rebels which occurs more often because of Hostile's doubled public order penalty.

3. Elector count event occurs double times faster than vanilla. It occurs once every 5 turns, in vanilla it occurs once every 10 turns.

4. The penalties from elector count event are eased, an useful buffs attached to penalties, and every choice immediately gives at least 1 elector count units with items or follower.

5. Every elector count choice gives a 10 turns lasting strong buffs only affects to each choice's elector count units.

6. Elector count event reward, which appears 5 turns after choice, becomes much better than vanilla.

7. Imperial Supply's basic delay is reduced and because of the Hostile increases more rapidly, it comes once more often.

8. The quality and quantity of Imperial Supply units are greatly improved.

9. New positive effects last several turns added to Imperial Supply, elector count events and elector count rewards.

10. The rebels which appear way more often by Hostile's doubled public order penalty, are designed to counter by various buffs from no.4, 6, 9.

11. Obsinite Gyrocopter becomes way more stronger, upkeep removed, campaign cap increased to 10.
There is still only 1 card can be stacked on Imperial Supply recruit window.
So before receiveing next imperial supply(if you want to take warmachines) or finishing Jorek's final quest, you better make the slot empty.



Because of this mod changes the vanilla game's script, I seriously recommend to start a new campaign.

If you remove this mod while the mod-activated campaign, save file will be broken.

I cannot guarantee compatibility with other script editing mods.

I use this mod with 84 other mods with no problem. And if a mods work well with this mod for 5-10 turns, it's safe to say they're compatible.



https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3288172209
Finally, I suggest to use it with my other mod, Better Markus and Huntsman General.
With that mod, Markus, Huntsman General and Wulfhart's Hunters become way more useful.
16 Comments
THOTHunter3 3 Sep @ 6:47am 
Same question as @Void, does this still work?
Void 22 Jul @ 4:34am 
Does this still work?
MK Black 4 May @ 2:27pm 
Update please? I'd like to try it.
No.213  [author] 5 Aug, 2024 @ 7:25am 
@Evanok
I haven't see the case, but seems possible if resolution is smaller than 1440p or UI size is bigger than 100%. It works for me with 1440p and 100% UI size.
If it doesn't work after adjusting resolution or reducing UI size, sorry, I can't help for that. :TeddyAngela:
Evanok 4 Aug, 2024 @ 12:03pm 
Hello @No.123. I just tried the mod. Is it normal to have layout/ux issue?
During my first event to receive reinforcement from Empire. A big part of the lower option at out of the screen. I cannot see all the Artillery and Engineer propositions.
BigBadBob7070 28 Jul, 2024 @ 7:56pm 
Looks nice, but one thing I will ask is if the units from Thrones of Decay could be made available in the Imperial Supplies?
No.213  [author] 26 Jul, 2024 @ 7:35pm 
@Conuter-Sitke 2
By the translation, what I understood is you're gonna make a Chinese version of this mod and thanks from China. If it is correct, sure. I'm ok with that. Thank you too. :mhwgood:
No.213  [author] 26 Jul, 2024 @ 7:33pm 
@subway_21
Yeah, Markus and Volkmar's old system are very pathetic to compare with fresh Elspeth and brand new Gelt's one...
No.213  [author] 26 Jul, 2024 @ 7:31pm 
@NoSkill
I had once tried that but failed. At least by my sight, the modding tool I use seems can't touch that system. What a shame.
Conuter-Sitke 2 26 Jul, 2024 @ 9:28am 
亲爱的作者,我需要汉化你的MOD非常棒爱来自中国