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Comp Skirmish Layers [Vanilla]
   
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212.850 MB
22 Jul, 2024 @ 5:43am
4 Dec, 2024 @ 10:15am
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Comp Skirmish Layers [Vanilla]

Description
Created for the Competition Squad community by Tadeasek.
Cooperation with a graphic designer [44th] Brave.

Need help, custom layer or just want to write feedback? Join the Tadeasek Mods Discord! [discord.gg]

This mod contains Squad Vanilla Skirmish layers without shadows and fog for use in Comp matches.

All layers are set to a match length of 62 minutes of which are a 2 minutes staging phase. At the same time, the Domination ticket bleed is the same -1 ticket for a lost flag and the middle flag already causes a ticket bleed.

To use layers with caster overlay, select a layer with the suffix "<layername>_caster".

Balanced faction setups for Layers:
Don't you want to play a faction preset on a given layer? You can simply select the faction you want via this command:
AdminChangeLayer <CSL Layer Name> <Faction1>+<Unit> <Faction2>+<Unit>
for example AdminChangeLayer CSL_MutahaSkirmishv2 USA+CombinedArms TLF+CombinedArms

You can choose the following factions USA, RGF, BAF, CAF, PLA, USMC, VDV, ADF, IMF, TLF and WPMC.

You can choose from these units:
  • CombinedArms (vanilla balanced units - no emplacements)
  • Support (vanilla balanced units with 1 mortar per FOB)
  • Mechanized (vanilla balanced units with 1 IFV - no emplacements)
  • Armored (vanilla balanced units with 1 IFV and 1 mortar per FOB)

Vanilla Layer list:
  • CSL_AlBasrahSkirmishv1
  • CSL_AlBasrahSkirmishv2
  • CSL_AnvilSkirmishv1
  • CSL_BelayaSkirmishv1
  • CSL_BlackCoastSkirmishv1
  • CSL_ChoraSkirmishv1
  • CSL_FallujahSkirmishv1
  • CSL_FallujahSkirmishv2
  • CSL_FoolsRoadSkirmishv1
  • CSL_FoolsRoadSkirmishv2
  • CSL_GooseBaySkirmishv1
  • CSL_GorodokSkirmishv1
  • CSL_HarjuSkirmishv1
  • CSL_HarjuSkirmishv2
  • CSL_KamdeshSkirmishv1
  • CSL_KohatSkirmishv1
  • CSL_KokanSkirmishv1
  • CSL_LashkarSkirmishv1
  • CSL_LogarSkirmishv1
  • CSL_ManicouaganSkirmishv1
  • CSL_ManicouaganSkirmishv2
  • CSL_ManicouaganSkirmishv3
  • CSL_MestiaSkirmishv1
  • CSL_MutahaSkirmishv1
  • CSL_NarvaSkirmishv1
  • CSL_SkorpoSkirmishv1
  • CSL_SumariSkirmishv1
  • CSL_TallilSkirmishv1
  • CSL_TallilSkirmishv2
  • CSL_TallilSkirmishv3
  • CSL_YehorivkaSkirmishv1
  • CSL_YehorivkaSkirmishv2

Custom Layer list (see images):
  • CSL_ChoraSkirmishv2
  • CSL_GorodokSkirmishv2
  • CSL_KohatSkirmishv2
  • CSL_MutahaSkirmishv2
  • CSL_YehorivkaSkirmishv3
  • CSL_YehorivkaSkirmishv4

Layers based on tournament GSL s1 (see images):
  • CSL_BelayaSkirmishGSLs1
  • CSL_GorodokSkirmishGSLs1
  • CSL_KamdeshSkirmishGSLs1
  • CSL_MutahaSkirmishGSLs1
  • CSL_NarvaSkirmishGSLs1
  • CSL_YehovirkaSkirmishGSLs1

Layers based on tournament GSL s2 (see images):
  • CSL_BlackCoastSkirmishGSLs2
  • CSL_ChoraSkirmishGSLs2
  • CSL_FoolsRoadSkirmishGSLs2
  • CSL_MutahaSkirmishGSLs2
  • CSL_NarvaSkirmishGSLs2
  • CSL_SanxianSkirmishGSLs2

Layers based on tournament SOT s3 (see images):
  • CSL_GorodokSkirmishSOTs3
  • CSL_MestiaSkirmishSOTs3
  • CSL_MutahaSkirmishSOTs3
  • CSL_NarvaSkirmishSOTs3
  • CSL_YehovirkaSkirmishSOTs3

Layers based on tournament ESL s2 (see images):
  • CSL_BelayaSkirmishESLs2
  • CSL_MutahaSkirmishESLs2
  • CSL_NarvaSkirmishESLs2
  • CSL_SumariSkirmishESLs2

Layers based on tournament SCT (see images):
  • CSL_GorodokSkirmishSCT
  • CSL_HarjuSkirmishSCT
  • CSL_MutahaSkirmishSCT
  • CSL_NarvaSkirmishSCT
8 Comments
RESPECT ЗА ТРЕКИ НА СТАРТЕ ИГРЫ
Tadeasek「I❤Milf」  [author] 18 Oct, 2024 @ 6:48am 
Need help or want to write feedback? Join the discord: https://discord.gg/kqE3ftCE34
Uzhtari 8 Oct, 2024 @ 4:22am 
how can i use this?
Tadeasek「I❤Milf」  [author] 4 Sep, 2024 @ 1:57pm 
There was a bug in Blueprint. Capping speed (skirmish one) will be fixed in the next update and staging phase will be extended to 2 minutes. Thanks for the feedback. :warmage:
ZeuS Koala 4 Sep, 2024 @ 1:44pm 
I don't know why you change this mod, the staging phase is too short and the time to cap too long
Alpacino_de_capo 29 Aug, 2024 @ 10:07am 
Thanks! :-)
The Nugget 13 Aug, 2024 @ 10:37pm 
cuts helis this would be way cooler on bigger maps
Kouzou Hoshino 26 Jul, 2024 @ 3:43pm 
bynthtcysq