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P+K: HADOUKEN
BACK FWD PUNCH: SHORYUKEN
FWD BACK KICK: TATSUMAKI SENPUKYAKU
weird how there's a workshop ryu skin for realistic shotokhan, when this guy exists.
That's kinda the shame about mods. Nobody makes good workshop documentation on how specifics might have to be coded or the folder layouts.
It's unfortunate that they don't get their own specialized tutorial or in-game move list in the pause screen, leaving you to figure everything out yourself. The most I've figured is out is P for a punch, K for a kick, P+K for a dragon punch, and (ff,P+K) for a dragon punch with more forward movement. If there are options for a dojo guide or at least in-game move list like the six vanilla characters, it will smooth adaptation significantly.
Again, though, this is just a proof of concept for modded characters in the game, so it deserves honor as the first. If this game's workshop reaches the same heights as the likes of YOMI Hustle, this game has a much longer life ahead of it.