Supreme Ruler 2030

Supreme Ruler 2030

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Nato Style Mod
   
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48.842 MB
15 Jul, 2024 @ 6:24am
22 Jul, 2024 @ 8:32am
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Nato Style Mod

Description
I present to you the first version of the mod named "Nato Style Mod". The goal is to create symbols for in game models.

In this first version, the models for the First World War, from 1900 to 1930, are released, with 42 models for land, air, and sea units. These are my free interpretations of symbols.

In order to install, Just sbuscribe and You will find two Sandbox named:
- 1914 NSM
- 1917 NSM
both scenarios with Nato Style icons.

In case of errors, select "force recace for modding" under Scenario System options.

I suggest to:
- press Ctrl + R and play in flat mode (Toggle 3D Perspective);
- set unit model size at 70% or less;

Regarding the sea units, in order to make the capital ships (BB and CV) more visible, I modified the height of the symbol so that it stands out above the others. This is also the case for infantry compared to, for example, artillery. A green arrow also indicates the direction of unit movement. When attack, a Red arrow is displayed.

Among future developments, there is certainly the goal of finding a way to make the existing meshes in the game (which are very beautiful) coexist with the NATO-like symbols, thus giving greater strategic depth, as if by pressing a combination of keys one could switch between symbols and meshes.

I ask the community if there is a way to achieve this. Other goals are:

- how to better distinguish enemy units from allied ones
- create a tier system, from 1900 to ww1 and ww2.

I would appreciate it if you could share feedback with me. Above all, it was very complicated for me to associate the symbols with the units, especially naval ones. I ask if you have any suggestions for modifications.

I thank Nerei, Balthagor, 真白人, Snelg From BG Community and Prostetnico, AC, Iscandar from NWI Community - for answering my questions and suggestions


Update: included 1917 scenario.
20/07: revamp attack graphic (red arrow)
21/07: removed visual effects in case of attack and destruction of a unit. Now, a red dot will identify units under attack and a red x will identify destroyed units. we are generals with a map in our hands!
22/07: to better recognize airports, colored symbol added.

Have fun!
14 Comments
Mooninnng  [author] 16 Aug, 2024 @ 3:44am 
Ty, I'm happy you appreciate it. I m working on an update for 1936 scenario, covering unit until 1950.
chucklindsay1986 15 Aug, 2024 @ 3:20pm 
I personally like using 3d models, but this is still very cool. good work.
Mooninnng  [author] 20 Jul, 2024 @ 6:26am 
ty
Headless_hashbrown 18 Jul, 2024 @ 5:56pm 
cool
Mooninnng  [author] 17 Jul, 2024 @ 10:11am 
Great
Snelg 17 Jul, 2024 @ 2:50am 
Works like a charm!
Mooninnng  [author] 16 Jul, 2024 @ 1:46pm 
Should be fixed now. thank you
Mooninnng  [author] 16 Jul, 2024 @ 7:38am 
I'm investiganting the issue
Snelg 16 Jul, 2024 @ 3:46am 
Yeah, the rest of the scenarios are working as usual. It's only affecting this modded one.
Mooninnng  [author] 16 Jul, 2024 @ 2:51am 
If you launch 1914 scenario without the mod everything works flawlessly?