Stormworks: Build and Rescue

Stormworks: Build and Rescue

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PvE Gunners 2
   
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Vehicles: Creative
Environment Mods: Environment Mod
Tags: v1.14.2
File Size
Posted
Updated
69.159 KB
14 Jul, 2024 @ 5:23pm
19 Apr @ 9:03am
5 Change Notes ( view )

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PvE Gunners 2

Description
You have to create a new save for this addon to work.
Don't forget to turn the addon ("PvE Gunners 2") on when creating a new save!



A way to man all your turrets in singleplayer!

The name says it all - hire AI gunners to help you in conquest mode!

Note that it only works with addons that have the same tags as the default weapons AI - e.g. ICM and 1:1 replacements WILL work!

Please, create a seat with a unique name and name the gun you want that seat to control the same. A/D and W/S will control rotation and elevation (remember to set them to reset) and TRIGGER will fire (remember to set it to push).

Also don't forget to set the AI Type to "Gunner" in the seat's settings!!

Commands:
?help_pve - lists all commands
?hire_pve - hire a gunner; each is $1000
?dismiss_pve - despawn the closest gunner
?dismiss_pve_all - despawn all gunners
?hold_pve - "cease fire" to all gunners
?engage_pve - "engage" to all gunners
?air_pve - set the closest gunner to anti-air mode
?land_pve - set the closest gunner to anti-ground and anti-ship mode
?all_pve - set the closest gunner to target all enemy AI (default mode)
?air_pve_all - set all gunners to anti-air mode
?land_pve_all - set all gunners to anti-ground mode
?all_pve_all - set all gunners to target all enemy AI

Have fun and feel free to report any issues! :)

Disclaimer:
this addon is inspired by the one made by Dargino ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2628127502 )
However, no code is taken from it.
127 Comments
A_S_T  [author] 19 Aug @ 10:18pm 
Sounds most definitely like a setup issue
Can you link it here so I can take a look?
Basco 19 Aug @ 1:23pm 
when the gunner enter the seat the gun keep swinging left and right, is there a way to stop that.
Thanks.
A_S_T  [author] 16 Aug @ 11:55am 
yep
you can set a velocity pivot underneath and activate its rotation when the robotic is at its limit or close to it
Basco 16 Aug @ 3:39am 
does it only work with robotic pivots?
Jish 3 Aug @ 6:31am 
you should add full ai crew, such as repair and stuff, it would balance the search and destroy dlc
TF2 Enjoyer 21 Jul @ 4:06pm 
Is it because of the Robot Parts requiered?
TF2 Enjoyer 21 Jul @ 4:04pm 
Hello, Autor, Is it normal for the Gunners to Miss constantly? Just curious
DottyShark 21 Jun @ 3:38am 
also the chair's ai was set to gunner
DottyShark 21 Jun @ 3:36am 
not sure if its me, but my AI didnt fire a single shot, even though they were active and set to attack everything AND i was flying above an ai controlled base with a jet on my tail