Arma 3
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AI Carrying an Interactive Suitcase
   
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Data Type: Composition
Meta: Dependency
File Size
Posted
5.662 KB
13 Jul, 2024 @ 1:01pm
1 Change Note ( view )

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AI Carrying an Interactive Suitcase

Description
This composition adds a suitcase carried by an AI.

When the AI is dead, he drops the suitcase and when getting close to it, you'll get holdAction that will "open" the suitcase and you can retrieve it (AKA, carry it if you have enough space in your inventory, carryall backpack is recommeded).

As this suitcase is not openable (why BI, WHY?!) it will be replaced with another case (that can't be closed..why BI, WHY?!)

If you have any suggestions / comments, let me know.




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Enjoy!
5 Comments
kkcat 11 Aug, 2024 @ 11:08pm 
well im aware of undercover script, but it is more interesting to bring bigger stuff in suitcase. Maybe workaround with civilian medibag attached to suit case? medibag works as cargo
Benchmark  [author] 10 Aug, 2024 @ 11:12pm 
@kkcat It will look like shit in Arma, all is combination of delete objects and add new ones instead of course.
You can use Undercover scripts so you can walk among enemy till you pull the gun out. Check BI forums for some known undercover scripts
kkcat 9 Aug, 2024 @ 4:27am 
nice. How about to make player carrieable hitman suit case, thats turns into rifle?
Null 29 Jul, 2024 @ 6:34am 
AI with a "Suspicious" Suit case? (it's bomb that blows up when you open it)
:)
Desk Human 18 Jul, 2024 @ 7:44pm 
gman