Entropy : Zero 2

Entropy : Zero 2

64 ratings
Half-life 2 Character Expansion (More features) - EZ2
   
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Assets: NPC
File Size
Posted
Updated
2.373 GB
13 Jul, 2024 @ 12:38am
3 Aug, 2024 @ 5:25am
10 Change Notes ( view )

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Half-life 2 Character Expansion (More features) - EZ2

Description
This mod replacement the map and adds some features!

Sorry, but there are not many different types of zombies in ez2 because there are very few regular zombies.

features
  • traitor cop from Uprising
  • 357, Desert Eagle REBEL
  • some rebel can use the css weapons!
  • and more!

How to Install

This mod conflicts with Aperture Science Laboratories. Because it changes the zombies. So you have to touch the file to see more zombies. Watch carefully and follow along.

1. subscribe this mode
2. subscribe Aperture Science Laboratories
3. go to (your steam folder):\Program Files (x86)\Steam\steamapps\workshop\content\1583720\3043322471\models\zombie\
4. Remove the file named arbie.
5. run game and have a fun!


required mod
Aperture Science Laboratories - It changes the appearance of lab employees and provides new zombie textures.

credits
xdxdxd - Most of the models are his.

half-life2 version
Entropy Zero Uprising version [gamebanana.com]
Popular Discussions View All (1)
15
23 Aug @ 11:46am
Bug/Crash reports
Gameplayer2009
105 Comments
Black Mesa Security officer  [author] 8 hours ago 
@player.mdl Yep that is going to work
player.mdl 10 Sep @ 8:46am 
would it work if i put the mod's priority above aperture science?
GhostDemon 23 Aug @ 12:19pm 
Nvm, I got it to work right
GhostDemon 23 Aug @ 12:06pm 
Hey, I encounter invisible zombies in Chamber Catacomb for some odd reason,

Was there something I miss?
What Arbie files do I remove?
Prehistoric_Fish.JPG 20 Apr @ 12:37pm 
The .357 and desert eagle rebels are literal fucking nightmares in hardmode especially the assassins.
<<Mr. (ant) tenna>> 28 Mar @ 3:43pm 
WHAT ARBIE. WHA WHAT WHICH ONE
<<Mr. (ant) tenna>> 28 Mar @ 4:25am 
@ricochet no, but you can spawn them via console using ent_create and making citizens. just remember that how to make different citizens have a keyvalue called citizentype [0-9]
Dr. 4zm4v37h 29 Jan @ 10:46am 
Truly a magnificent mod. Was looking for something to freshen up my playthrough, plus allow me to use css weapons legit.