Space Engineers

Space Engineers

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Proper Range (v1.205.023) Performance Friendly
   
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Type: Mod
Mod category: Modpack, Animation, Other
Tags: NoScripts
File Size
Posted
Updated
389.055 KB
11 Jul, 2024 @ 5:17pm
11 Jul, 2024 @ 5:46pm
2 Change Notes ( view )

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Proper Range (v1.205.023) Performance Friendly

In 1 collection by Jonathan Torres
Better Vanilla Weapons
8 items
Description
This mod increases the projectile range of all vanilla weapons.

Pistol: 1,000 meters.
Rifle: 3,500 meters.
Gatling Gun: 3,500 meters.
Auto Cannon: 4,000 meters.
Missile: 5,000 meters.
Assault Cannon: 5,500 meters.
Small Rail Gun: 5,500 meters.
Artillery Cannon: 6,000 meters.
Large Rail Gun: 7,000 meters.

Also the size of tracer for pistol, rifle, gatling gun and auto cannon, has been increased!
The color of tracers for pistol, rifle, gatlings and auto cannons, has been changed!

Pistol has a light green tracer.
Rifle and interior turret have a green tracer.
Gatling gun has a strong green tracer.
Auto cannon has a strong red tracer.

All damages are default, all speeds are default, nothing else is changed: Only range and tracer.

For better muzzle effect, check out these mods:
Proper Gatling (v1.205.023) - Normal Reload.
Proper Gatling (v1.205.023) - Longer Reload.

Subscribe to Proper Gatling Sound, it adds real life sound effects to the gatlings:
Proper Gatling Sound (v1.203.5) - Normal Reload.
Proper Gatling Sound (v1.204.017) - Longer Reload.

Important! Read:
This mod is equal to the previous/original mod "Proper Range (v1.205.023)", the only difference is the projectile range.
Be aware: Do not load both Proper Range mods into your game, you have to choose one!
I left the flare gun's range as vanilla, because increasing the range of the flare gun is useless in practice.

———————————————————————————————
My mods:
1. Properly Rebalanced Vanilla Weapons (v1.205.026) Last Update: 10/25/2024 ✔☑️✅
2. Proper Bloom (v1.205.023) Last Update: 06/29/2024 ✔☑️✅
3. Proper Range (v1.205.023) Last Update: 05/18/2024 ✔⏳✅
4. Proper Range (v1.205.023) Performance Friendly Last Update: 07/11/2024 ✔⏳✅
5. Proper Gatling (v1.205.023) - Normal Reload Last Update: 10/18/2024 ✔⏳✅
6. Proper Gatling Sound (v1.203.5) - Normal Reload Last Update: 12/28/2023 ✔☑️✅
7. Proper Gatling (v1.205.023) - Longer Reload Last Update: 10/18/2024 ✔⏳✅
8. Proper Gatling Sound (v1.204.017) - Longer Reload Last Update: 05/18/2024 ✔☑️✅

Was compatible with the previous game's version 1.204.018 -> ✔
Compatibility not yet verified with game's version 1.205.023 -> ❌
Verified or updated for the game's version 1.205.023 -> ✅
Compatibility not yet verified with Contact Pack DLC -> ⏳
Compatibility verified with Contact Pack DLC -> ☑️
2 Comments
Jonathan Torres  [author] 18 Oct, 2024 @ 2:16pm 
Old Space Engineer: That's a good idea! I don't know how to do it yet, but if I find out, I may make variations of some of my current mods, or perhaps just make a submod only for maximum turret detection range by default.
Old Space Engineer 18 Oct, 2024 @ 9:32am 
Would love this if you could have a variation to set all vanilla turrets to max default vanilla range. I would like to keep it so the NPCs have the same advantage as me. I play basically vanilla. With the tracer colours too of course.