Stellaris

Stellaris

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Virtuality Overhaul x Gigastructural Enginneering Patch
   
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378.876 KB
8 Jul, 2024 @ 8:51pm
1 Change Note ( view )

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Virtuality Overhaul x Gigastructural Enginneering Patch

Description
A simple mod that just fixes just Virtuality Overhaul by Aristine not working properly alongside Gigastructural Engineering. Place this mod BELOW the other two in the load order for it to work properly.
Let me know if you come across any issues in the comments, as I did not test this for very long.
4 Comments
Bombface68  [author] 1 Feb @ 10:11pm 
Probably caused by both of them because neither of the mods have been updated in over half a year.
Varlun 23 Jan @ 1:08pm 
I think this mod (or Virtuality Overhaul) is causing my game to crash. He's part of the error in the log... this error repeated for every single empire.

[15:00:20][trigger_impl.cpp:1200]: Script Error: Invalid context switch [from] from United Flusionian States [country], file: events/giga_000_achievements.txt line: 607, Scope:
type=country
id=63
opener_id=4294967295
random={ 0 3119669432 }
random_allowed=yes
saved_event_target=
{
type=country
id=5
opener_id=4294967295
name="archeo_origin"
}
Bombface68  [author] 20 Jul, 2024 @ 3:03pm 
:)
Yeti Hunters 12 Jul, 2024 @ 8:34pm 
It works!