Northgard

Northgard

Not enough ratings
Fast Game Mode
   
Award
Favorite
Favorited
Unfavorite
Tags: Data
File Size
Posted
Updated
491.709 KB
8 Jul, 2024 @ 2:32pm
8 Jul, 2024 @ 9:31pm
7 Change Notes ( view )

Subscribe to download
Fast Game Mode

Description
Version 1.1.4

This mod is intended for fast games that are to be played between friends without regard to perfect balance of games, I invite you to try these configurations for yourself, if you have any suggestions or any nit-picking of these values , i'm open to take them into consideration.

Important : This mod will work only if you are hosting a multiplayer peer-to-peer game or a solo game , do not try it on official servers it will not work




Features

General

- Colonize cost growth reduced by 85%
- Forests give 30% more wood ( from 10%)
- Circle Stone gives 25% more lore (from 10%)
- Fountain of Health gives 100% more healing instead of 30%
- Fountain of Fame is twice as fast to research
- Sword of the gods gives 150% more lore ( from 100%)
- Geyser gives 4 hapinness in winter instead of 2 a
- Bramble Fields have 1000 wood instead of 200, scouts gather it in 10 seconds
- Thor's Wrath gives 30% attack instead of 10%
- Vegvisir Gives 100% building and repair speed (from 30%)
- Kobold Camps and Campfire gives 100 Fame instead of 50 when cleared
- Draugr Tombs gives 100 fame instead of 50 when cleared
- Giant camp gives 250 fame instead of 150 when cleared
- Wyvern Den gives 500 fame (from 250) and 1000 military exp (from 500)

Buildings

- Townhall spawn villagers 20% faster
- Upgraded buildings can be assigned 2 extra units instead of 1
- Houses provide 6 population instead of 5 , 10 instead of 8 for upgraded houses
- All food buidlings cost 60 wood instead of 80
- Food silos cost 50 wood instead of 80
- Upgraded military buildings give 10% attack instead of 5%
- Watcher Towers now have 50% more attack damage
- Sheepfold cost 50 wood instead of 60 and their maxmium number is increased from 2 to 6

Units :
- All Healers heal twice as fast , Upgrading them increased the healing by 50% ( instead of 20% )
- Merchants gather 20% more krowns
- Scouts explore 50% faster

- Miners mine stone and iron twice as fast



Techs

*Common Techs :
Sharp Axes : Your woodcutter produce 50% more wood (from 20%)
Recruitement : Permantely increased population growth by 35% (from 25%)
Carptenery Mastery : Reduce your buildings upgrades by 40% instead of 20%


Starting Bonuses :

Wolf :
- if you have no military units , the 3 first ones you recruit are for free
- Your military units provide (0.7 -> 1) Happiness
- White wolves have more defense (twice as much)

Stag :
- You start with extra food, wood, money and lore (150,150,150,80) from (75,75,75,40)

Goat :
- Start with 3 (from one) sheep and can build up to 6 sheepfold (from 2 max)
- You feasts have a greater bonus ( from 20% extra compared to other clans to 50% extra production)

Raven :
- Gain 50% more krowns from sailors and merchants ( from 10%)
- New : Mercenaries cost 25% less and have twice as much attack

Bear :
- Fire and wood penalities are reduced by 50% instead of 30.
- You can summon Bear maiden for free from the miltary camp ( from 40 gold and 40 food )
- Instead of having reduced power , you have 30% more attack in winter (from 10%)

Boar :
- The mender produces 35% more lore while not healing
- Each additional territory gives you 4 population instead of 2

Snake :
- New : Skimishers have 50% more attack and 10% more health and defense
- New : Signy has 75% more attack and 50% more health and movespeed

Dragon :
- New : Thralls have double the movespeed and gather 50% more ressources (affected by villagers miner's buff of 100%)
- New : Dragonkin have 20% more health

Horse :
- Your villagers have 100% building and repair speed ( from 30%)
- Your warchiefs forge 100% faster ( from 25%) and mine 50% faster ( from 25%) , (affected by villagers miner's buff of 100%)

Kraken :
- Civilization and buildings costs on non-coastal zones are 20% more expensive ( from 50%)
- All units attack are reduced by 0% ( from 30%) on non-coastal zones

Ox :
- New : Thorfin costs 10 iron instead of 150 and 175 gold instead of 250 and has double the base defense
- Your units are larger and tougher (30% health and defense , from 15%)
- Specialized civilians have 75% production bonus (from 40%)

Lynx :
- New : Trackers have 25% more attack
- New : Both lynxes movepeed is doubled,and both cost 60 health instead (instead of 40,60 gold and 40,60 health)
- New : White Lynx (Kelinn) has 120% more defense , 25% more health and 50% less attack
- New : Brown Lynx (Brundr) has 120% more attack and 50% less defense

Special Victories tweaked for this mod

Helheim gives spawn valkyries 3 times as fast and up to 6 of them
Yggdrasil takes 2000 food to colonize (from 1500) is guarded by 12 Valkyries (instead of 4) and takes 1 year to colonize (from 6 months)

Balance

Dominion Ability (Wolf Warchief) cooldown is reduced to 6 months from 12
2 Comments
188121712 14 Oct, 2024 @ 1:23am 
Good mode thank you!
Lion 6 Oct, 2024 @ 6:24am 
How can I make my own mod where I can change all the statistics?