RimWorld

RimWorld

60 ratings
Bandolier Over Anything
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Mod, 1.5, 1.6
File Size
Posted
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22.040 KB
7 Jul, 2024 @ 3:16pm
8 Aug @ 2:32am
10 Change Notes ( view )

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Bandolier Over Anything

Description
Since there was no mod that would work that way, I added new layer so the Heavy Bandolier item can be worn over, well, anything else, without adding new items/recipes.

Update:
On request I also added three more layers for other apparel items.
I also added compatilibity with Eltex Cape from Vanilla Expanded Psycasts so it will fit on Cape layer from my mod.

Together this mod adds/changes:
Sash layer - for Sash, Slave strap and Heavy Bandolier items
Cape layer - for Cape item
Vest layer - for royal clothing that required middle layer (vest, eltex vest, corset)
It also allows Gunlink and Hood to be worn with helmets and each other.
Popular Discussions View All (4)
4
19 Aug @ 4:20pm
Please add the "Veil" layer so it can be worn with helmets.
Rovstam
0
7 Dec, 2024 @ 1:54pm
Extra Layers
Shadowling09
77 Comments
Phanlix 21 Aug @ 8:40pm 
Blah, thanks for checking man, that means it's definitely an issue on my end. I tried unloading vanilla apparel/accessories as well, which I'm pretty confident is the only other thing that could implicitly affect capes and no joy still. If I figure out where the conflict is I'll let you know. Thanks again for the response, you rule!
Shadowling09  [author] 21 Aug @ 4:10pm 
I downloaded the other mod and my layers work as intended, no matter at which order both mods load, with other mods I normally use too. It must be some other mod blocking it or maybe my mod doesn't loads for you at all for some reason.
Phanlix 21 Aug @ 11:14am 
The other mod is just a simple retexture. The author of Simple Cape and Hood Retexture states on their description that this mod is compatible and recommends it's use. So basically you're saying some other mod is likely affecting the cape and setting the layer to outer? Lame.

Wonder which one it could be. As far as I'm aware I'm not running any other mod that should affect capes other than this and the retexture, also I'm loading this mod dead last in the mod order so it should override other changes I had thought.

Well knowing that another mod is likely conflicting with this one, back to the drawing board I guess, thanks for the response!
Shadowling09  [author] 20 Aug @ 4:18am 
If the other's mod cape is set to outer, it means it is exclusive with Duster, Parka, Jacket etc just like in vanilla, which also means, with my mod, you can wear their cape and my cape together lol, I only changed layers for vanilla items + some eltex items from Vanilla Expanded
Phanlix 19 Aug @ 6:53pm 
So just tried this mod at the recommendation of the author of Simple Cape and Hood Retexture. So I'm reasonably certain these 2 mods are supposed to work together. I can see how hoods are set to eyes allowing them to be worn with helmets which is awesome, but as of now I'm examining capes and I don't see layer set to cape, I see it's set to outer. So I'm not sure if the mod is working properly at the moment.
Shadowling09  [author] 19 Aug @ 2:32am 
There was no mod settings in the first place.
Rovstam 18 Aug @ 7:15pm 
about the settings dissapearing.... it's not back :(
Rovstam 18 Aug @ 7:14pm 
i checked on the Gunlink. You could just assign it to the Eyes too. I would care nothing and be satisfiied.
Rovstam 18 Aug @ 6:57pm 
I don't understando
Shadowling09  [author] 18 Aug @ 5:07pm 
"I didn't added the integrator/airwire sets because there are already helmets in game that mix that function together and with my mod you would be able to put the original ones on top of those helmets."