Stellaris

Stellaris

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Aeternum Birch World Origin
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2.839 MB
6 Jul @ 12:12am
13 Jul @ 4:50pm
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Aeternum Birch World Origin

Description
Aeternite Birch World Origin
An Origin to play as (almost) the Aeternum from Gigastructural Engineering in the Hexagon Cluster, and the ability to forge their warships from Shroud Energy via a relic or the Aeternite Psykofabricators on Shrouded Worlds.

Features
  • An Origin replicates the conditions of Aiondia and a Prescripted Country mimics the Aeternum that start in Hexagon Cluster of the Galactic Core. It also features an inaccurate replica of the Aeternum’s original home system covered in a Space Storm and guarded by several Celestial Warships hiding in the system.

  • At the start you have the option to choose the starting components of Aeternite Warships – Default and Blokkat. In the second month, appropriate traits, warships, populations, megastructures and modifiers will be assigned.

  • Each choice comes with their variation of Stellar Systemcrafts, available only via assembling from the Systemcraft Assembler of Gigas Stellar Manipulation (they are 50% more costly based on the cost normal Systemcrafts from older version of Gigas Stellar Manipulation than the 3.12 patch).

  • Two Planetary Computers in the vicinity ready to be colonized (without the outdated Orbital Arcologies).

  • An Edict to manually connect the Galactic Core to the wider galaxy, or you can wait until the next 100 years to automatically connect to the wider galaxy.

  • A unique colony designation for the Birch World, unique armies based on the original Aeternum, a megastructure can be built to spawn multiple defense platforms, and Aeternite Psykofabricators can be built on on Shrouded Worlds to spawn fleets, which then deletes the megastructure and reduces the size of a Shrouded World.

  • Aeternite Planetcrafts can be built from Behemoth Assembly Plant, with predetermined design and higher cost than normal Planetcrafts (albeit with a stronger modifier).

  • Infinite Carrying Capacity deposit from Carrying Capacity will appear on Void Birch, Stellar Birch and Soul Birch (rewrote an event that causes gamecrash should you use Carrying Capacity).

  • The Hexagon Cluster's outer systems are Black Holes and several barren planets can be terraformed to build Maginot Worlds guarded by Magical Planetcrafts. These systems can also be used to build a Matter Decompressor, HRAE-MC, a EHOF or a Penrose Ringworld (Matter Decompressor cannot be built in systems with habitable planets).

Inspiration and Credit
  • The Ex-Aeternum Birch World Origin for the initial code to generate the Hexagon Cluster.
45 Comments
TurgidJuiceTree 7 Aug @ 3:54am 
Yeah, rechecking and clearing cache again. thanks for the heads up
Theion  [author] 7 Aug @ 1:34am 
A question before I decide to check it by myself, do you happen to have Expanded Ringworld on your modlist by any chance? If yes, then time to remove that mod from the list because some weird interactions will cause you to crash in any system has a Ringworld, habitable or not.
Theion  [author] 5 Aug @ 2:24pm 
Well, each star has a megastructure and is flagged as having megastructure so you can't build much inside those star systems. I copied and pasted the code from Giga so it is just how things were intended, and Dyson Sphere being invisible after repairing is new to me.

This mod did not touch any megastructure and shipset should not affect a megastructure's model (since they would just dial back to default mammalian model), you might need to check Giga or any mod that touched megastructures on your side.
Theion  [author] 5 Aug @ 6:48am 
I had the same issue with you in a few sessions with Giga where Faust or even Chosen's cluster somehow connected to the galactic core. It might be due to two clusters being isolated from the galaxy so generation code went wonky for that to happen.

Were your galactic core cluster connect to the galaxy beforehand? If not, reload an earlier save and use the edict to connect to the galaxy, that might be able to alleviate the issue.
SebFC 5 Aug @ 5:15am 
I have found an issue where the centre can have connections to the rest of the galaxy through spawn rules for systems such as the Behemoth System (Where you find Faust), where additional hyperlanes connect them. Is this patchable?
Theion  [author] 4 Aug @ 5:22pm 
You would speedrun research with all the juicy things on the Birchworld either way, so giving more starting tech is redundant (even quicker if you have a mod increases pop growth).
Theion  [author] 17 Jul @ 5:31pm 
I think you are mistaken with the Behemoth Assembly Plant that can only produce planetcrafts.
I'm talking about the Systemcraft Assembler from Gigas Stellar Manipulation.
godzillaghost27 17 Jul @ 5:13pm 
I think the assembler was removed from gigastuctures.
Theion  [author] 17 Jul @ 6:17am 
@godzillaghost127: Grab the System Assembler and research appropriate tech and the choice should be appear on the System Assembler.
godzillaghost27 17 Jul @ 4:31am 
Are the stellar system-craft build able?