Garry's Mod

Garry's Mod

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Damage for HL2 Vehicles
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Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Realism
File Size
Posted
Updated
18.459 MB
5 Jul, 2024 @ 11:35am
16 Jul @ 5:42am
12 Change Notes ( view )

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Damage for HL2 Vehicles

In 1 collection by Virgiliu314
Vergi's Addons
8 items
Description
Hello, and welcome to my very first original public add-on for Garry's Mod!

This is a simple script that adds health to vehicles and the ability to damage them, i am surprised how no one has ever made this before.
This adds combat damage (bullets/hits) as well as physical collision damage (e.g crashing your car, hitting it, falling with it) to vehicles as well as detailed gibbing and explosion effects, while staying faithful to the vanilla style AND looking cool!

Anyway, this mod features:

- Adjustable health / damage system for the jeep, airboat and even the jalopy from Half-Life 2: Episode 2! (As well as vehicles that use jeep base and airboat base)
- Many convars for all possible parameters, as well as an options menu, find it in "Utilities" tab, under "Vergi's Addons" section.
- Visualizer for damage (the vehicles will become gradually more scorched / darker as they take damage, there is also a convar to disable it although i do not recommend it cause you can't tell the amount of health left for the car at all otherwise).
- Cool effects! Vehicles will create a spark and catch on fire once it is extremely damaged, giving you a few moments for you to get back, as it will explode and leave a fire behind, and shoot up a bunch of giblets!
- Detailed vehicle gibbing that uses gibs from the vehicle models themselves with some randomized additional gibs shared across all vehicle types. Vehicles that use jeep or airboat base but don't have a model matching to the vanilla HL2 vehicles will use generic gibs instead, in order to appear more believable and not look strange.
- Adjustable chance of loot items such as ammo boxes and suit batteries being expelled from the vehicles when exploding.
-Minimalist gore! When a player dies inside of an exploding vehicle, a blood splat will be left at the explosion site, and skeletal remains such as skulls and spines will be sent flying everywhere! (this can also be disabled via convar/options)
- Optimization (only 18mb filesize, and checks were added in the code in order to make the action run only when the requirements are met, additionally, the vehicle gibs have no collision and despawn after 10 seconds by default)
- Physical collision system has finally been added to this version of the mod, allowing you to crash and bump your car and actually damage it in the process! There are convars/options for adjusting the collision system's sensitivity (0.3 by default, as that is the sweetspot) or even disabling it completely.
- Vehicle handling is now slightly worsened gradually as vehicle health gets lowered.

Potential upcoming features in the future:
- A way to heal vehicles (probably through a SWEP).
- Vehicles damage in even more cases (such as gravity gun punting, props being thrown at them, AR2 energy balls)
- Fixes for effects/features that may not work out of the box.

Credit to https://gtm.steamproxy.vip/id/netuSsilki228 for the models of the jeep and airboat parts, and to https://gtm.steamproxy.vip/id/435325228 for the models of the jalopy parts.

NEW! The addon now has it's own github page, go check it out: https://github.com/Vergi314/Damage-for-HL2-Vehicles

Support me on Ko-Fi!
https://ko-fi.com/vergi314

If you encounter bugs or have suggestions whether if it's for this mod or an idea for a new mod that i should make, let me know in the comments!

Either way, i hope you enjoy this, and stay tuned for more mods!
Popular Discussions View All (1)
4
17 Jun @ 12:48pm
PINNED: Bugs/Suggestions
Virgiliu314
116 Comments
giorgibob152 30 Aug @ 2:10pm 
gordon driving in the highway and explodes :steamhappy:
jim 30 Aug @ 1:01am 
ok
Virgiliu314  [author] 30 Aug @ 12:58am 
You have an addon conflict
jim 30 Aug @ 12:51am 
honestly it just disables physics for any entity when i use this
Virgiliu314  [author] 29 Aug @ 11:43pm 
no, or not yet at least
viromrfox 29 Aug @ 8:27pm 
is there support for the combine citadel pod?
Virgiliu314  [author] 17 Aug @ 1:45am 
tell me more details
Virgiliu314  [author] 17 Aug @ 12:16am 
it only works with vanilla HL2 cars and also TDMCars or any vehicles using hl2 vehicle base
Fluridee 15 Aug @ 8:12pm 
doesnt work for me
morons always 12 Aug @ 4:22am 
Nice. Haven't seen something like this since 2011 but it was pretty glitchy, broke in gmod 13, and never had any gib models. Well done.