Selaco
35 ratings
Selaco Weapons & Upgrades Rework (Under Construction)
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8.485 MB
2 Jul, 2024 @ 3:23am
3 Sep, 2024 @ 2:23am
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Selaco Weapons & Upgrades Rework (Under Construction)

Description
[NOTE: This mod is currently not compatible with the current version of Selaco. I am currently revamping the mod and adding new features along with balancing changes. Estimate release date: 2025.]

This mod overhauls the majority of weapon upgrades, weapon modifiers along with some of the weapon stats themselves to feel more impactful throughout the game. I do recommend using it on the second playthrough for a more immersive experience.

Full changelog is available within the file. I will not be posting here since it's quite long.
27 Comments
parkerps4acct 25 Aug @ 3:15pm 
how much longer till its ready
:/  [author] 6 Jul @ 5:36am 
Close your eyes. Imagine a place where the Salvage Upgrades are nerfed and costs money and weapon parts, new upgrades from Gwyn that costs Money and Protein Shakes... Oh yeah, also a reworked version of the reworked weapons and upgrades.
parkerps4acct 5 Jul @ 11:28pm 
when new update
:/  [author] 7 Jun @ 7:42pm 
Yeap, it will take a while
Refloxi 7 Jun @ 10:42am 
Ok so still no new update?
:/  [author] 27 Nov, 2024 @ 4:24pm 
Note: Sorry, since the v0.86 update just released, it might took me a while to implement new updates. Until then, the current version is not compatible with the new Selaco update. A lot of the game has been revamped, so I need to redesign things through.
Kirb Your Enthusiasm 19 Nov, 2024 @ 3:56am 
Perfectly reasonable. Looking forward to seeing how this mod evolves with the game.
:/  [author] 18 Nov, 2024 @ 4:15pm 
Yes it is. Since it is still beta, I won't be putting effort updating it. I need to redesign the several ideas for the overall design, as well as the Shotty, since Slugs are now implemented into the new upcoming update.
Kirb Your Enthusiasm 15 Nov, 2024 @ 9:43am 
Seems to be broken with the current 0.86 beta.
vladeg10 25 Oct, 2024 @ 1:46pm 
Hello really liked the mod and all the additional upgrades it added.:steamthumbsup:

One note tho, with this mod active I noticed a Bug that Enforcers began to often stun themselves and slide back a bit as if I hit them with melee atack when they start firing for a first time.

Btw I have shield modifier turned off so I have no Idea why they might do it but it is the only one mod I have that affects them unless overhaul affects enemies' weapons too, they do seem to fire Nailgun.