The Riftbreaker

The Riftbreaker

80 ratings
8 Slots and 4 Weapons
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File Size
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649.712 KB
1 Jul, 2024 @ 5:38pm
2 Sep @ 12:16pm
8 Change Notes ( view )

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8 Slots and 4 Weapons

Description
Adds 8 extra slots to mech upgrades.
Adds 4 slots extra weapon slots.

Other Options
8 Mech Slots mod.
4 Weapon Slots mod.

Incopatible with
Mods that increase the storage capacity of resources or ammo without needing to build anything (e.g., player.ent) cause the buttons to be yellow and unclickable.

For modders
This mod contains inside the gui/menu .txt files with instruction to how add new slots or other stuff, struture and information on what to change to create new gui stuff.



33 Comments
ThatCozyBear 2 Sep @ 11:06pm 
thanks big eye baby
Claus  [author] 2 Sep @ 4:11pm 
no trouble at all. It's fair to assume that would work
Ozymandias 2 Sep @ 2:56pm 
that is bizarre and unfortunate, i really hope my mistake didn't cause you overmuch trouble. thank you for your work
Claus  [author] 2 Sep @ 9:39am 
@Jacist you started new save with this mod or loaded saved file?

@Ozymandias that is due to how the game save works. When you enable a mod that increase output for example of the mines, and load a save file the mines that have been already build won't take change, only new ones, this is also true for consumables, skills, weapons, weapon mods, buildings and flora ..
Ozymandias 1 Sep @ 9:22pm 
from my own experiments, it works, but i have to start a new campaign which is frustrating
Jacist 1 Sep @ 5:09pm 
Still an issue however I can confirm it works in Singleplayer, but not in Co-op. Also, specifically it's the 4 weapon slots that are an issue. The 8 mech slots works regardless. tried your attempted fix with 1 other in co-op. We both double checked, we only have this mod running for the test.

Even if I load up the co-op save by myself the issue persists. So I don't know what it is but it's something to do with the co-op and the 4 weapon slots
Claus  [author] 1 Sep @ 1:34pm 
I just updated the mod, that should force steam check files again. BUT if that doesn't change some users in the past have said that copying the mod from steam folder to local mod folder worked for them

Steam folder: Steam\steamapps\workshop\content\780310\3279948838
Local folder: Steam\steamapps\common\Riftbreaker\mods

If worked for them might work for you :iamRB:
Jacist 31 Aug @ 6:31pm 
Not sure if it helps but I have the same issue Ozymandias described, I only have one mod with this one: Highlight upgrade buildings: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2931313514
Claus  [author] 29 Aug @ 10:02am 
It means that in player.ent the subslot count is 3 when it should be 5, Which causes exactly what you describe with the weapon slots. To find what is conflicting the only way would be to enable this mod and check enable with other mods on your mod list until you find the culprit.
Ozymandias 28 Aug @ 10:50pm 
is there a way to figure out what else is conflicting with this mod? the mech slots work fine but the extra weapon slots toggle a dummy rocket launcher in the menu, but don't actually work or bring up the weapon selection menu