RimWorld

RimWorld

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CE Patch For GD MK4[Discontinued]
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Mod, 1.5
File Size
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1.317 MB
1 Jul, 2024 @ 10:51am
17 Apr @ 5:29pm
11 Change Notes ( view )

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CE Patch For GD MK4[Discontinued]

Description
CE Patch for Feng Xin Zi' stronger mechanoids.


Translated from former abandoned mechanoid hive broadcast:

Dear Citizens of the RimWorld.

As the historic restructuring process of the MK4CE community patch reaches its culmination, I hereby solemnly declare the resumption of my identity as a mod developer. I remain steadfast in upholding the spirit of open-source sharing and the principle of creative autonomy, while firmly believing in preserving the continuity of our modding ecosystem and the integrity of technical legacy.

The course of events once diverged from our original vision. Though I could not endorse certain balance adjustments to the code, such update strategies still temporarily prevailed. My core convictions remain unshaken, for I understand deeply that such matters must be decided through community consensus and the genuine needs of our player base.

I return to my duties bearing unfinished aspirations, yet fortified by unwavering faith in the future—a faith kindled by your inexhaustible passion and profound devotion to the RimWorld. We are the masters of mechanoids, and the rebirth and evolution of this rimmed world depend entirely on the actions of us mechanitor colonists.

Certain technical oversights could have been avoided; many features might have been implemented with greater elegance. Yet I firmly believe that through our collective efforts, we shall ultimately forge a thriving and boundless MK4CE universe.
155 Comments
HINAgant 3 Jun @ 12:11pm 
部分武器的CE补丁失效了。比如耀螳四兄弟(黑衣,凤凰,普耀,ALPHA耀)使得他们打谁谁死:stress:
RQXRQ 2 Jun @ 12:30am 
发现两问题,会导致一些mod没法正确加载,比如somethingfloat,都是没有正确的ParentName,
1 是3279733364\GD4.Expansion\Defs\ADDShell_QCWF_Mortar.xml里的ParentName=GenericMortarShellBaseCraftableBase
2 是3279733364\AlphaMech\Patches\Ammo\AM_12x64mm.xml里的ParentName="Base5x100mmCaselessBullet"
Healthy Life 31 May @ 7:44am 
大佬,炼狱魔王的帝王业火炮没有补丁,一炮过来我的ZTZ99A直接主结构蒸发了,T80BVM更是直接原地邮箱爆炸升天了,太难蚌了
忘念尘 16 May @ 5:23am 
有时候地图会刷新远古战争践踏者,大佬有没有兴趣添加上,或者搞一些远古机械体:wftogrin:
candyyyy 11 May @ 10:11am 
我也遇到Exception filling window for Verse.ImmediateWindow: System.NullReferenceException: Object reference not set to an instance of an object
这个问题,是在我造了万花筒之后才突然出现这个问题的。在这之前玩了四年都正常用开发者的spawn thing。而且我没有打alpha mech这个mod
然后我测试了很多种情况想要改正,试过只留ce本体,和gdMK4和这个mod,无论留不留ce gun,在测试模式下还是会出现同样的报错。
也试过重新安装游戏和重新下载全部的mod,再重复上面的最简测试还是一样的报错。非常奇怪,大佬求解
sellin_my_soul 3 May @ 7:43am 
The war urchin launcher isn't patched for CE yet, just thought I'd mention ^^
Mayano Topgun 30 Apr @ 2:01pm 
I think its caused by this
XML error: Could not find parent node named "Base5x100mmCaselessBullet" for node "ThingDef".
Inside 3279733364\AlphaMech\Patches\Ammo\AM_12x64mm.xml there is an additional PatchOperationAdd for Bullet_5x100mmS_Sabot, which i think shouldn't be there
Mayano Topgun 30 Apr @ 1:50pm 
Exception filling window for Verse.ImmediateWindow: System.NullReferenceException: Object reference not set to an instance of an object
when clicking palette tool in dev mode, or when using some dev tools such as spawn thing or spawn thing fullstack, they returns nothing except error.

this only occurs when the patch is used together with alpha mech, i've tested with bare minimum mods and when i remove alpha mech it works normally.
or if i keep alpha mech but i remove this patch, it works normally.
https://gist.github.com/HugsLibRecordKeeper/8c29fdaf6f67b40c54c8c295b4c1d6b6
Kold_SIP 27 Apr @ 12:22am 
@XII_L 奥好的谢谢大佬解惑