Mindustry

Mindustry

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NUKE THE MOTHERSHIP
   
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Tags: map, attack
File Size
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284.739 KB
29 Jun, 2024 @ 4:09pm
30 Jun, 2024 @ 5:27am
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NUKE THE MOTHERSHIP

Description
Find guides as well as puzzle solutions on the
Itch.io page[meloonics.itch.io]!


  • Giant, 16+6-Core attack-map, 600x600 tiles.
  • Serpulo-Tech + Some derelict Erekir things that you can claim (Can't build Erekir tech on your own)
  • Hella difficult (requires lots of forward-thinking, but not too much grinding)
  • Enemies gain overdrive, once their beacon activates.
  • A cute companion
  • Threat system, that increases on destroying enemy cores.
  • More evil enemy AI (on destructible Logic Processors)
  • Lots of secrets and sidequests with powerful rewards
  • exploding vaults
  • No source-blocks and enemy-cheating.
  • Does not respect your time, needs multiple sittings to beat.
  • Entry-level logic skills (such as setting unloader config, unit mining, pyratite-bombing) are very helpful.
  • Alchemy
  • Only 2 waves, that spawn Crawlers. ♥♥♥♥ crawlers.
  • Plenty of replayability with different routes and strats.
  • No mods required!
9 Comments
ksir 29 Oct @ 8:10am 
Ah yes my 10 hours just got wasted just bc of the final wave. But seriously the map is very fun and very challenging and has a lot of interesting mechanics, also making this without cheat blocks is honestly quite impressive. I'm not a map maker at all but I can definitely see the amount of effort put into this map. Props to you for making such a memorable map
Tarsyth  [author] 16 Jul @ 5:07am 
Thanks everyone for playing! Unfortunately I probably won't make another map unless i fall into another deep obsession with the game anytime soon. I already know that it's gonna be an Erekir Map, but it's not happening anytime soon.
ihouiyou 28 Jun @ 11:03pm 
I love this map. We finished it after 9 hours of play (3 players). Congratulations on this creation. I hope you will create another one.
Саратов 21 Apr @ 6:28am 
THIS BEST MAP OF SERPULO WITH IDKWHAT7STEAM. 100/10
mico 12 Apr @ 4:37am 
Damn, I know where my weekend will be wasted.
Tarsyth  [author] 23 Jul, 2024 @ 6:40pm 
For anyone wondering, i wrote up a guide to all the gimmicky sidequests here: Oscar's Quest [meloonics.itch.io]
Tarsyth  [author] 23 Jul, 2024 @ 6:38pm 
@Venorik Barra oh shit, thanks for playing! Sorry for the late reply! If you can't figure out the code, you can read up on it on the itch.io page, which basically spoils the entire code to you, i don't blame you for not figuring it out yourself tbh
Venorik Barra 9 Jul, 2024 @ 12:45pm 
Never mind, figured it out while trying to use logic to mine things. Alright, *now* the only thing I know is a secret I cant figure out is the scrambled code from the enemies Tetrative factories. Forgot about that earlier.
Venorik Barra 8 Jul, 2024 @ 5:13pm 
13 hours, 33 minutes and 54 seconds. You weren't kidding that it didn't respect your time. This map really showed me how strong the naval units are too, never realised how strong the Omura was. Seriously, same range and slightly lowers damage than a Foreshadow with piercing on a moving platform. No wonder it's being kept in the water, it would be busted being free to move on land.

I got most (I think) of the secrets, lost a few vaults, but that's fine. but there's one thing that I couldn't figure out. Well, 2 but I think they're connected. The third resource you can pay the shop in the north west. I would guess it's whatever the ? is in the beryllium exchange, but I don't know what it would be called. Looks like green Tungsten.

Very well made map, very tough to get through, and kudos for not using any source clocks to make things difficult. Also did not see that last Core wave coming. Thought I was safe, lost 7 cores before I finally ended their rampage.