Arma 3
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Animated Grenade Throwing - Additional Grenade Compatibility
   
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Data Type: Mod
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15.652 KB
28 Jun, 2024 @ 5:09am
8 Mar @ 11:00pm
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Animated Grenade Throwing - Additional Grenade Compatibility

Description
UPDATE: PTV Airburst COMPATIBLE!
Supports Project True Viking 2.0 Airburst Grenade now!

What is this:
This is a mod that includes custom scripts to add compatibility with "Special Scripted Grenades" to Animated Grenade Throwing.
To use this properly, you need to do the following work.
If you are playing on a multiplayer server, please ask your server administrator to do this.

Support Addons/Grenades:
Project True Viking 2.0 (Airburst Grenade)
TSP Breach (Flashbang)
ace (Flashbang / HandFlare / Incendiary)
SKM Flashbangs Pack (Flashbang, Require edit the ACE classlist)

How to Use:
Once you have installed the mod, run the game, then open the CBA "addon option".
Open "External scripts for grenades" under "Animated Grenade Throwing".

Make sure to add this command script line to last of "External scripts for grenades":
for ACE:
[['ACE_M14','ACE_HandFlare_White','ACE_HandFlare_Yellow','ACE_HandFlare_Green','ACE_HandFlare_Red','ACE_CTS9','ACE_M84'], [_unit, _initiation], 'agt_compat_ace_grenades\scripts\throwGrenade_AGT.sqf']
for TSP Breach:
[['tsp_flashbang_fakels','tsp_flashbang_m84','tsp_flashbang_m84s','tsp_flashbang_cts','tsp_flashbang_cts2','tsp_flashbang_cts99'], [_unit, _initiation, _GrenadeType], 'agt_compat_tsp_flashbang\scripts\TSP_flashbang_AGT.sqf']
for Project True Viking:
[['ptv_mag_frag03'], [_unit, _initiation, _GrenadeType], 'agt_compat_ptv_airburst\scripts\PTV_airburst_AGT.sqf']
!!! Don't forget to add a comma (,) after the previous command !!!

OR, if you haven't added any other scripts yet (still have the AGT defaults),
you can easily add them by copying and pasting the following lines overwriting all of the original commands:
[['rhs_mag_rgo','rhs_mag_rgn','MMM_grenade_RGN','MMM_grenade_RGO'], [_unit, _initiation], 'rhsafrf\addons\rhs_c_weapons\scripts\rhs_rgno_impact.sqf'], [['rhsgref_mag_rkg3em'], [_unit, _initiation], 'rhsgref\addons\rhsgref_c_weapons\scripts\rhs_rkg3_impact.sqf'], [['ACE_M14','ACE_HandFlare_White','ACE_HandFlare_Yellow','ACE_HandFlare_Green','ACE_HandFlare_Red','ACE_CTS9','ACE_M84'], [_unit, _initiation], 'agt_compat_ace_grenades\scripts\throwGrenade_AGT.sqf'], [['tsp_flashbang_fakels','tsp_flashbang_m84','tsp_flashbang_m84s','tsp_flashbang_cts','tsp_flashbang_cts2','tsp_flashbang_cts99'], [_unit, _initiation, _GrenadeType], 'agt_compat_tsp_flashbang\scripts\TSP_flashbang_AGT.sqf'], [['ptv_mag_frag03'], [_unit, _initiation, _GrenadeType], 'agt_compat_ptv_airburst\scripts\PTV_airburst_AGT.sqf']

Add Other MODS:
If you are using other grenades that are compatible with ACE Grenades (ie. SKM Flashbangs Pack), add the magazine class name of those grenades.
example (for SKM Flashbangs):
[['SKM_CTS2','SKM_CTS6','SKM_CTS9','ACE_M14','ACE_HandFlare_White','ACE_HandFlare_Yellow','ACE_HandFlare_Green','ACE_HandFlare_Red','ACE_CTS9','ACE_M84'], [_unit, _initiation], 'agt_compat_ace_grenades\scripts\throwGrenade_AGT.sqf']

ChemLights?
Check the "Classname List" thread.

You want alternative sounds ?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3379698986

Credit:
Base script for ACE: ACE Team
ACE script edit for AGT: Apricot_ale
TSP Flashbang bypass script: Apricot_ale

Disclaimer:
This is not official ACE, TSP, AGT addon.

So don't report problems and issues to
- AGT Team
- ACE Team
- TSP Team
- PTV Team
about this mod.

Don't forget: AGT is not native support the ACE/TSP/PTV.
They don't care the any bugs.

Feel free to add it to your mod pack! but leave the comment please <3
Popular Discussions View All (2)
1
21 Jul, 2024 @ 1:34am
Technical details:
Apricot_ale
0
5 Jul, 2024 @ 9:39am
PINNED: Classname List
Apricot_ale
60 Comments
Apricot_ale  [author] 21 Oct @ 12:50am 
I never use that mod...
CorporateEddy17 20 Oct @ 6:58pm 
Chemical Warfare plus compat please
LEE O C 20 Sep @ 11:18am 
yes the 9 bangers working like a charm now, nice one
LEE O C 20 Sep @ 10:46am 
puppygirl make sure mod is actually loaded up
LEE O C 20 Sep @ 10:45am 
OMFG maybe i shoulda actually loaded mod hahaha, wondered why wasnt working
Apricot_ale  [author] 10 Sep @ 7:40am 
This needs to be loaded on both the server and the client, and you'll need to set these in the addon settings on the server not mission/client.
Apricot_ale  [author] 10 Sep @ 7:38am 
I'm still using this and it's fine.
What nade is not functionality?
Dog Knight 10 Sep @ 6:59am 
did anyone have issues getting this working? I copied the scripts from the instructions but the listed grenades still have no functionality. Thanks in advance!
LEE O C 9 Sep @ 12:06am 
oh is this why a ace 9 banger didnt blow up in my face, was gunna record for a laugh haha, ill get this mod too
Apricot_ale  [author] 28 Aug @ 8:08am 
I never use that mod, so I don't plan on it at all...
And I don't understand why it needs to be compatible. Key config?