RimWorld

RimWorld

331 ratings
Tractor
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.663 MB
27 Jun, 2024 @ 12:15pm
18 Aug @ 4:50pm
3 Change Notes ( view )

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Tractor

Description
This iconic symbol of industrial agriculture is one of a kind, capable of plowing, planting, and harvesting.

Learning to use this workhorse can be tricky (see image 1 for recommended drive-forward distance), but with a little practice, it can transform a small farm into a major operation.

It is completely manually driven built off reg vehicle driving physics (hence the tricky part with pathing)
The loading/unloading works just how reg cargo does, the tractor can be automatically loaded but must be manually unloaded.
The several icons on the bottom when using the tractor should assist with what to do, such as turning planting or harvesting on and off and so on.

ALL HARVESTED CROPS STORED IN CARGO OF TRACTOR

Special thanks to
XML: Shun The Witch, and Jerry The Cultist
C-Coder: Sandwish
Art: Immortalus

Tags
Farm, tractor, tool, vehicle
184 Comments
TheRealCaptRex  [author] 18 Sep @ 4:34pm 
@iki_balam Truly an Industrial revolution! Maybe have them work minimum wages jobs at the dollar general?
iki_balam 18 Sep @ 7:50am 
This thing revolutionized my colony. Thank you! Now what to do with my vast slave labor force used for plant work...
HotdogMoisturiser 10 Sep @ 5:36am 
Really wish it was faster but it is what it is.
TheRealCaptRex  [author] 9 Sep @ 6:46pm 
@HotdogMoisturiser Its manually driven so the slowness is there to assist with planting and harvesting in straight lines reasonably.
HotdogMoisturiser 9 Sep @ 3:47pm 
at least give it a extendable harvester if its gonna be that slow
TheRealCaptRex  [author] 9 Sep @ 11:11am 
@HotdogMoisturiser Have you ever driven a tractor?
HotdogMoisturiser 9 Sep @ 3:17am 
really could use a speed boost slow af
TheRealCaptRex  [author] 29 Aug @ 2:17pm 
@Bad Procs No mod conflicts to my knowledge, have had no reports of this error either.
Bad Procs 29 Aug @ 2:00pm 
Current the tractor is not plowing or planting, but still harvest plant that are 100% grown. Are there mods that conflict with it?
FirePlox 20 Aug @ 1:27am 
@TheRealCaptRex Thank you dude