X4: Foundations

X4: Foundations

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Timelines Ships
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22 Jun, 2024 @ 4:48pm
10 Sep @ 4:47am
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Timelines Ships

In 1 collection by Treybor
My Mod Playlist
15 items
Description
Adds the Terran Timelines ships/equipment to the Terran and Pioneers Faction and automatically seeded into their lineup of ships to be used in the sandbox.

* Updated - Reduced Cost/Materials of Odachi Weapons to reduce overall price

- Sapporo (L) (Chance to be used anytime there normally would be an Osaka)
- Odachi (M) (Chance to be used anytime there was a Katana)
- Cutlass (S) (Seeded into fighter groups)
- Xperimental Shuttle (S) (Low chance of replacing heavy fighter)

The racing ships have no cargo space and can't fit weapons, so are unaltered

All ships/equipment updated to use terran wares to build

Prices and Ware amounts for production were just copy/pasted from similar terran options usually the most expensive option

The Odachi is so far the absolute most overpowered ship in the game, which is why it has a high price tag on its equipment. having it set to its vanilla 40k credits was bonkers.

Cradle of Humanity and Timelines are REQUIRED.

*Updated for the 7.10 Beta and added commonwealth alternatives.
*Fixed Xenon trying to collect missilecomponents/smartchips by adding a xenon build method for the Sapporo missiles, apparently missiles work different then equipment, they wont use the missiles but it is now theoretically possible for them to build them.
*Updated for 7.10 Beta 2 which added a new Sapporo Missile and new terran build methods for timelines ships/equipment

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I love modding this game, mods will always be free and I will always be trying to push more content but if you want to show some appreciation then consider buying me a coffee to help keep me awake on some of this coding
Ko-Fi[ko-fi.com]
120 Comments
caldargo 5 Oct @ 2:14pm 
@Treybor It adds to Argon Faction instead of Terrain protectorate faction but Argon don't use ships I think they are player only on that one. I am trying it out will let you know.
Treybor  [author] 4 Oct @ 4:23pm 
@caldargo I'm not sure, don't they do the same thing?
caldargo 4 Oct @ 12:19pm 
Can I use your mod and this mod on Nexus Timelines ships sandbox unlock - Argon together or no ?
Treybor  [author] 23 Sep @ 2:31pm 
@Moon-Shadow mod still works and if youve completed timelines then you can unlock through the normal methods that timelines allows

Egosoft has both terran/commonwealth builds implemented

This mod is just to bring those timelines ships into the sandbox as opposed to being something only the player has
Moon-Shadow 23 Sep @ 1:01pm 
Does the mod still work for game version 8.0

And the timeline blueprints should still work. Do they also require the Terran materials, or the Original have.

Or do you have to buy the blueprints from the Terrans, even if you've collected the ships where you get the blueprints.
Moonwalker 30 Jun @ 3:23am 
Hi there. Dear Treybor, Can I add this mod to mid game save and if so what gonna happen if I deactivate your mod in mid game save later?
Another question is can I own blueprints of Timelines DLC ships?
Rogue 8 Apr @ 7:46pm 
Hi all, does this work still?
Leto 19 Mar @ 1:54pm 
were a few too many zeros used? ... or is it a bug that the weapons for the experimental fighter cost 5 million each ?
i mean that can't be intentional ?
Neckstabba 1 Mar @ 3:02pm 
I dont understand. How do i remove the option that the ships wont be build by the Terrans / PIO? I just want them for myself and not the AI.. can you help me?
Treybor  [author] 24 Feb @ 9:05pm 
@Nik yes, only my "add more sectors" mod needs to be updated, and for my econ mod, need to update the new production methods for claytronics/hullparts production modules, otherwise everything else should be fine