The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Remove readable content from Merchants
   
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20 Jun @ 5:39pm
23 Jun @ 8:52am
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Remove readable content from Merchants

Description
This is a mod response to my original mod called "All readable content available".
There was an issue for individuals where when all readable content was added to the merchant's inventory and their game was saved, this was saved forever because it saved the inventory state for the merchant and player.

What this mod does is remove all readable content from the merchants and the game's mechanics adds the correct books back.

I have tested this with 6 saves and 10 merchants to ensure they have their correct books and the additonal readable content was removed but I still encourage the subscriber to use a separate duplicate save (Load the affected saved game without loading the mod. Create a save in a new file.)

Here are the steps to ensure there are no issues.

1: Ensure the original mod that added all books has been removed (assuming you have not already unsubscribed). It can be found in your workshop directory (C:\Program Files (x86)\Steam\steamapps\workshop\content\someNumericalIdentifier\allbooksonmerchant if you are on a windows computer.)

2: Load Witcher 3.

3: Create new save file from affected save file(The one with all the extra books) just for preserving the original save file.

4: Close Witcher 3.

5: Subscribe to Mod.

6: Load Witcher 3 and the save file with the extra books.

7: Check the merchants that would normally have books (Marcus, diagram seller in Toussaint if you want. Various blacksmiths if you want).

8: If everything looks good, save game.

9: Unsubscribe from this mod. Once the books are removed, you no longer need this. It'll just keep trying to remove the books it's already removed each time the game loads.



I will mention once again that it's best to create a duplicate save. Once you save the game after you change the inventory for yourself or a merchant, it sticks and there's no going back.

Hopefully this resolves all issues.

For anyone that doesn't mind having all merchants have all these readable items (and the few second delay, you can ignore this mod.)
16 Comments
12412441 5 Aug @ 2:25am 
这是一个mod响应我原来的mod称为“所有可读的内容可用”。
对于个人来说,当所有可读内容被添加到商人的库存中并保存他们的游戏时,这是一个问题,因为它保存了商人和玩家的库存状态。

这个mod所做的是删除所有可读的内容,从商人和游戏的机制添加正确的书籍回来。

我已经用6个存档和10个商人进行了测试,以确保他们有正确的书籍和额外的可读内容被删除,但我仍然鼓励订阅者使用单独的副本存档(加载受影响的存档游戏而不加载mod。在新文件中创建一个存档)。

以下是确保没有问题的步骤。
12412441 5 Aug @ 2:24am 
1:确保添加所有书籍的原始模型已被删除(假设您尚未退订)。它可以在您的车间目录(C:\Program Files (x86)\Steam\steamapps\workshop\content\someNumericalIdentifier\allbooksonmerchant,如果您使用的是windows计算机)中找到。

2:加载巫师

3:从受影响的保存文件(所有多余的书)创建新的保存文件,只是为了保留原来的保存文件。

4:接近巫师3。

5 .订阅Mod。
12412441 5 Aug @ 2:24am 
​6:加载巫师3和保存文件与额外的书。
​7:检查通常有书的商家(Marcus,如果你愿意,图森的图解卖家)。各种铁匠,如果你想)。
​8 .如果一切顺利,保存游戏。
​9:取消订阅这个mod,一旦书被删除,你就不再需要它了。它只会在每次游戏加载时尝试移除已经移除的书籍。
​​​我要再次提到,最好创建一个重复保存。一旦你在为自己或商人改变库存后保存了游戏,它就会被保留下来,并且无法回头。
​希望这能解决所有问题。
​对于那些不介意所有商人都有这些可读物品的人来说(还有几秒钟的延迟,你可以忽略这个mod)。
Somethingorother  [author] 23 Jun @ 8:04am 
I created a fix to remove it from that blacksmith.
Somethingorother  [author] 23 Jun @ 7:50am 
I noticed an odd exception to this mod. The BlackSmith on Kaer Trolde is not having their readable content removed. I think this is because they are tagged as a "journeyman Blacksmith" instead of a Blacksmith. I'll try to update the mod when I have time to remove the books from this last NPC. I checked the other blacksmiths and they don't have the content. Seems to be just that one NPC.

I guess it's good news for anyone looking to grab some books or diagrams.
Kazikkk 23 Jun @ 6:09am 
@somethingorother
The first time i played TW3 i started on the easiest difficulty i restarted the game after killing the griffin in like 5 shots from then i always been playing on death march
Somethingorother  [author] 23 Jun @ 5:48am 
@Kazikkk

I know the feeling. I've beaten the game on every difficulty more times than I bothered to count. After a certain point, you start to focus on exploration, the sights, visuals, playing in different ways to get a new experience.
Kazikkk 23 Jun @ 5:18am 
@somethingorother Yes i would love to have this kind of mod ive beaten the witcher 3 4 times im on my 5th playthrough and after im done with this im gonna play NG+ after NG+ im gonna install a mod from nexusmods NG+ in NG+ and i would try to do everything 100% with the best gear possible :steambored:
Somethingorother  [author] 23 Jun @ 3:50am 
I can upload that if people are interesting.
Somethingorother  [author] 23 Jun @ 3:50am 
@Kazikk I actually made a personal mod that set all weapons and armor to accessible despite their level. The level is a bit important because it determines other things but I have found by setting all weapons and armor to the level of the player, that works well.