Stationeers

Stationeers

41 ratings
FloodLightMod
   
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File Size
Posted
Updated
2.267 MB
20 Jun, 2024 @ 12:42pm
9 May @ 2:23pm
12 Change Notes ( view )

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FloodLightMod

In 2 collections by WIKUS
Stationeers Toy, Cosmetic & Decoration Mods
19 items
WIKUS' FAV MODS
72 items
Description

This is a Plugin Mod.
It requires Bepinex to be installed with the StationeersLaunchPad plugin.
See: https://github.com/StationeersLaunchPad/StationeersLaunchPad


Adds a variety of flood lights to Stationeers.
Including a large grow light for your garden.
Can be mounted on walls and ceilings.
No buttons (must be managed via logic).
Produced via electronics printer.

Place flood lights wisely
Shadows eat a ton of any games performance and you have to accept that there is a limit to the amount of shadow casters in a scene even when highly optimized. You can always disable shadows in the game settings if you want to cross that limit.

Work in progress.
New structures might be added and existing ones might change.



[ko-fi.com]

Discord:
[discord.gg]

32 Comments
JajajTec 8 Oct @ 7:12am 
what is the range of the growth light?
WIKUS  [author] 19 Aug @ 2:00pm 
They snuck into the release. Been experimenting with some extra features.
WreckerRecreation 31 Jul @ 7:19pm 
On the Large Flood Light, what is the purpose of Mode and Activate?
WIKUS  [author] 26 Mar @ 3:05am 
It works here. If you need help troubleshooting this you might wanna share a screenshot or the player.log file on the modding discord. There are a bunch of common mistakes we can sort out easily this way.
jarhead 25 Mar @ 10:22pm 
an exception during loading but nothing else
WIKUS  [author] 24 Mar @ 1:21am 
It should not matter if they are above or below. Without further information I'd guess that the plugin is installed incorrectly. Any errors in the console ore the player.log file?
jarhead 23 Mar @ 2:01pm 
do the bepinex/stationeers mods need to be above or below "core" to work because i'm not seeing them in game even though they are active?
Skull 24 Feb @ 3:15pm 
That did it, my base is gloriously lit now. Thank you!
BoNes 24 Feb @ 1:38pm 
It seems that the latest BepInEx doesn't load StationeersMods.
BepInEx 6 can't load BepInEx 5 plugins, so the latest stable release is 5.4.23.2.