Arma 3
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Armor System
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Data Type: Mod
File Size
Posted
Updated
3.056 MB
19 Jun, 2024 @ 12:21am
7 Jul @ 1:25pm
49 Change Notes ( view )

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Armor System

Description

STATUS: STABLE!
Adds a unique Armor System to ArmA 3

Why?
We were quite inspired by the Health/Armor system present in 'Half Life: Our Benefactors' made by Webknight. We teamed up with Webknight to make something like it but in a way that would make it be useful and fun outside of just the Half-Life mod for those seeking a vanilla PLUS medical system.

Before we continue... Please be advised to NOT load this mod together with 'Half Life: Our Benefactors', just use their system in that case. [ATM, will change in the future!]

| MECHANICS
  • Gives you a customizable armor stat ONLY FOR PLAYERS
        - See CBA3 Settings!
  • Custom key to replace armor plates or heal yourself with immersive items
        - Items: Armour plates, Bandages, Stim dose and batteries
  • Controls: Can be found under Controls > Addons > Armor System
        - CTRL + 1 replace Armour with Plate or Battery (default)
        - CTRL + 2 Heal Health with Bandage or Stim Dose (default)
        - OR Scroll Action (Depends on your CBA settings)
  • You don't take damage unless the armor value hits ZERO
  • Custom HP system, If you don't want to use Armor Plates; but still have a better 'vanilla' experience
  • Integrated an AI system
  • Custom Fall damage system
  • Custom New Immersive effects for taking damage, etc.

| FAQ
Q: Does this mod work with ACE3?
A: The Armour does, the healing items DO NOT.

Q: Does this mod work with PiR?
A: Untested.

Q: Does this work for Custom Skeletons?
A: *Most

Q: Does this work with 'Shields'?
A: *Most, for example OPTRE Shields and BCH Armor are supported.

Q: what version of ACE is compatible?
A: only the official ACE and ACE no medical patch are compatible.

Credits:

Disclaimer:
If you have any issues with the content presented in this mod, PLEASE contact us first.

📖 LICENSE:
Copyright 2024 MatthewL/Viper.

This work uses the license Arma Public License Share Alike (APL-SA)

https://www.bohemia.net/community/licenses/arma-public-license-share-alike

What am I allowed to do?
❌ Redistribute this mod in part or whole privately / within a unit.
✔️ Redistribute this mod in part or whole publicly ONLY with clear credit towards the author and third-parties involved, permission granted and with credits linking to this page.
❌ Port this mod in part or whole to games other than ArmA.

Tags:
Armor System, Armour System, Armor plates

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀   Please READ the Workshop page and check out your own setup in-game ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  before asking Questions or Reporting Bugs <--Discord[discord.gg]
137 Comments
Phenosi  [author] 3 hours ago 
sure thing!
Gabriel® 3 hours ago 
I'll try to upload a short video to your Discord these days. I don't know if you also would like to see the modpack we are usuing, it could also lead to the problem's root.
Phenosi  [author] 3 hours ago 
that does seem like a bug..? I'd need to look into it more. if you could provide any more info and make a bug report in the discord I will certainly have more of a look at it. I do wonder what it could be because I and others use it just fine regularly without issue? We'd need to see if it's a mod or server issue basically.
Gabriel® 6 hours ago 
Yo Phenosi! I'm currently experiencing an issue with this mod when it comes to hosting a mission.

Basically i have a friend that hosts for me, and while using your mod the server gets completely Desynchronized. It is the mod since we tried multiple times hosting with and without it, and each time he host without it the problem dissapears.

Any feedback on what should we do? Do we simply avoid using it?
Phenosi  [author] 30 Sep @ 4:32am 
Personally I also have no issue setting it globally, Are you sure you are setting it via the 'Server' tab and then checking the boxes on the right of the settings?
Nathan the Dwarven Shark 27 Sep @ 6:38am 
I can change things on my end no issue and it sticks, I even have a script that gives different sides, then classnames different armour stats and it works no probs
honger 26 Sep @ 3:14pm 
Reason I'm asking is that when I try to set some changes for a mission, the CBA settings are always reverted. Can't override player's at all.
Phenosi  [author] 21 Sep @ 4:10am 
that depends on how you setup your addon options on your side, although yes; the mod was designed to have one global value being set for lets say armor amount to prevent cheating and other reasons.
honger 20 Sep @ 4:31pm 
So if I get it right, we cannot override any settings from mission options? Everything has to be done through the player/client?
Phenosi  [author] 18 Aug @ 8:58am 
fun idea, maybe?