Barotrauma

Barotrauma

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Diplomacy Second
   
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13 Jun, 2024 @ 11:41am
26 Sep, 2024 @ 1:19am
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Diplomacy Second

In 1 collection by MintCrystal
Coalition Combined Systems
10 items
Description
Coalition Combined Systems is proud to unveil the latest in long range exploration vessels. The CCS "Diplomacy Second" is designed around self-sufficiency, mobile research and crew safety. Comprehensive self defence turrets keep unwanted visitors at bay and well stocked decoys act as a last resort. The ship also contains a workshop for manufacturing parts and other resources during extended exploration trips. There are also comfortable quarters to give that home-away-from-home feeling.

Tier 2 - Scout class.
Two coilguns covering bow arcs.
One large turret (Flak) covering deck arc.
Two engines granting a top speed of 24 km/h.
Maximum dive speed of 17 km/h and -19 km/h.
Limited cargo capacity of 4 crates.
Full engineering suite and research facilities.
Large reactor and battery buffer system.

Please let me know about any bugs : )
- vent added to gunnery and electrical
-spawnpoint ID tags configured
-cabin drain moved (no longer floods gunnery
-waypoints adjusted
22 Comments
Sir Idiotkritz II 7 Jul @ 3:13pm 
The battery recharging junction box, the far left one (as commented previously), overcharges and breaks even if all batteries are disconnected
Devnikolus 28 Sep, 2024 @ 6:37pm 
Go into testing and do literally nothing. The far left junction gets to 0% in less that a minute and a half. I think it just takes to long to go from high to low voltage. At about 50 seconds in when the load decreases it takes 20-30 seconds to die.
MintCrystal  [author] 26 Sep, 2024 @ 1:02am 
hmmm... dunno, I will investigate the power balancing
Devnikolus 25 Sep, 2024 @ 11:55am 
I love this subs design. What's up with the far left junction though? in the simulator it went from a 100 to 69 in 30 seconds then I watched it drop to 62 5 seconds after that. then immediately to 0. All I did before that was fire a few rounds from each of the weapons.
Alex3dq 19 Sep, 2024 @ 9:30am 
I loved this submarine, the base is incredibly good, I made a modified and refitted version for combat and exploration.

I also fixed the flooding problem and a lot of extra details

Incredible desing, thank you very much
MintCrystal  [author] 27 Aug, 2024 @ 6:20am 
I suspect the vent itself is situated over a gap between two of the hulls. I will update the hull placement and patch : )
T'erissk 22 Aug, 2024 @ 12:58am 
T'erissk 22 Aug, 2024 @ 12:55am 
T'erissk 22 Aug, 2024 @ 12:54am 
I have encountered a problem: The Junction Box room/Battery room, constantly lets IN water after I sealed it up with a welder tool. For some reason, the REST of the sub is water-free, but the "vent" is constantly pumping water INTO the junction box room.

This as as result, is casuing the ship to lose power, because of the water damage.

Can you fix this please? The submarine is unusable as a result right now.
Kakeyio 18 Aug, 2024 @ 6:34am 
Stylish, practical, cockpit canopy so my captain gets eaten by a pair of crawlers five seconds after leaving port while my mechanic watches in horror. 10/10