RimWorld

RimWorld

527 betyg
Tacticowl Continued
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Mod, 1.4, 1.5
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565.701 KB
12 jun, 2024 @ 18:45
5 maj @ 23:20
9 ändringsnotiser ( visa )

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Tacticowl Continued

Beskrivning
Original Mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2936140288
Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!



Original Description

⚠️Note: This is a temporary listing and will be taken down when the beta is over.

This is a continuation, overhaul and merging of RunAndGun + Search and Destroy + Dual Wield, permitted by Roolo, its original author.

New here? What mods are these?
This mod contains three toggleable modules:
  • Run and Gun: As the name suggests, it allows gunning while running, albeit at a substantially reduced accuracy (configurable in the mod options).
  • Search and Destroy: Allows your pawns to chase after and attack enemies pawns, as opposed to the micromanagement of manually issuing attack commands one by one. Especially useful for melee fighters!
  • Dual Wield: Allows pawns to wield smaller weapons, one in each hand, be it ranged or melee.

Support Roolo, the original author
These mods were originally developed by Roolo. He stopped modding because he's working on a game now, which you can check out below. Even just simply adding it to your wishlist helps!


What's new?
  • High performance overhaul: Much of the mod has been touched up, or redone entirely in the interest of lean, highly performant code that won't get in the way.
  • Improved logic: Placeholder.
  • Continued support: As an actively developed mod now, bug reports are appreciated and being processed, and new features and improvements are planned.
FAQ
Q. Can I migrate from the original mods?
A. Yes, those mods are no problem to remove anytime. You'll see a handful of one-time errors next load, safe to ignore.

Compatibility notes
Below are a list of some current issues with other mods. I'm hoping to get these conflicts sorted out during the beta phase.
  • Combat Extended: its reload function doesn't apply to the offhand weapon.
  • [LTS]Ammunition: pawns will try to shoot from their offhand even if they ran out of ammo.
  • Simple Sidearms: no errors, technically, but the integration could use improvement.
  • Arcane Technology: added fix for pawns getting stuck an a loop of equipping and dropping items
Populära diskussioner Visa alla (3)
3
11 aug @ 14:02
Verbcaster is not turret error
vin
3
19 jun @ 20:17
ranged colonist when S&D is active not firing gun but instead running into melee
Silvyy
0
18 maj @ 16:02
error with predator unleashed and feralisk clutch mother
Deankiller Turnupseed
265 kommentarer
FirePlox 11 aug @ 3:05 
1.6? Pretty please?
demondust6 7 aug @ 18:58 
@TheTrueJohnMadden ?
TheTrueJohnMadden 7 aug @ 16:49 
@demondust6 Yeah that's about the response I'd expect from somebody with that name. Totally correct though, update begging sucks, just be patient.
demondust6 7 aug @ 5:05 
@HummingBeard are you fucking blind? dudes been out of the country for a while and is getting his affairs in order before worrying about updating anything. maybe make a fork of your own or fuck off
HummingBeard 7 aug @ 4:55 
a 1.6 compatible update would be VERY much welcome.
oun100 7 aug @ 3:33 
Can't Dual Wield have a feature in the mod settings that allows you to set weapons for different mods?
Church.exe 29 jul @ 3:00 
CE's reload not working for the offhand weapon seems like a feature that they'd actually add tbf. I mean, good luck reloading a pistol with your left hand while firing an AK-47 with your right.
RogueCmdr 26 jul @ 11:55 
Welcome back!
Paprikahörnchen 26 jul @ 10:05 
Welcome back to your country!
Will be happily waiting for this mod:)
paulwolfgaming 24 jul @ 4:01 
take your time hope everything is ok