Space Engineers

Space Engineers

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Takama
   
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Type: Mod
Mod category: Planet
Tags: NoScripts
File Size
Posted
126.807 MB
10 Jun, 2024 @ 7:49pm
1 Change Note ( view )

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Takama

Description
A steam port of my Takama planet mod. Mod.io link here: https://mod.io/g/spaceengineers/m/takama

Planet:

A world shattered not too long ago by an unknown force. Chasms several kilometers deep surround an immense impact crater, leaving iron-rich magma to consume a portion of the surface. The impact melted the entire planet, leaving behind a marbled surface material that replaces the rich soil present before. Uneven heating has caused some areas of the planet to become entirely glassed. Spikes form in these regions due to rapid material expansion. Other extreme features include volcanoes and surface level ores. An anomalous material seems to take up a majority of Takama's subsurface, growing outward in certain regions of the planet. The origin or nature of these materials is unknown, though they are cold to the touch. While most life has been eradicated, some remains- either scorched from the burning atmosphere or infected by the anomaly. Weather patterns are extremely harsh, apart from an occasional green mist which appears to originate from frozen glowing crystals found throughout the planet.

Based on the Salos mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2861911175&searchtext=

The planet was designed for a PvP server, which means it's optimized for quick resource gathering. All ores (including uranium, platinum), generate on the surface. Magma can be harvested for iron, as can most other ground voxels (with the amount of magma in the material corresponding to iron yield). The only thing that's hard to find is ice, obviously, but it can still be found in some areas of the planet, such as in the central crystals of 'Infected' biomes. If you're comfortable, feel free to tweak the mod files in order to generate ores the way you prefer.
Basic Info:

Gravity: 0.5g
Recommended size: Maximum
Oxygen: Low
Temperature: Hot
Overall Danger: High
Spider Spawn Patterns: Infrequent waves
Terrain: Unpredictable and extreme

Note: Voxel and Shader quality need to be set to high (minimum) in order to see the emissive textures. (Super very 100% recommended, even if you have to turn other settings down as a result)
14 Comments
Folsense 20 Mar @ 4:25pm 
Hey could u add me on steam, i have a question about the SE server u used to host this planned on
thescrap10 4 Jan @ 7:10pm 
Needs to be updated plaease
Arkyraptor 15 Dec, 2024 @ 8:46am 
This is a really cool planet but the weird green fart fog kinda ruins the hellish doomy vibe XD
ChiliCreeper  [author] 14 Dec, 2024 @ 8:36pm 
I'm not sure what's possible with the water mod, but probably not. No integration with the mod is planned though, so if you want to make your own fork and mess with it go ahead- it's a cool idea!
dRuPpI 15 Oct, 2024 @ 8:52am 
is there a way to make the lava actual liquid with water mod? ... like red deadly water?
SPARTAN010824 15 Aug, 2024 @ 8:44pm 
update: seems to work in single player but not multiplayer, if anyone has any ideas on how to make this work let me know!
SPARTAN010824 13 Aug, 2024 @ 7:32pm 
update: seems to be the case with any planet featuring lava
SPARTAN010824 13 Aug, 2024 @ 7:17pm 
Having an issue where none of the lava or green stuff is showing up, some glowing lava rocks are but the planet is mostly just a giant grey rock. I have voxel and shader quality set to high as stated in the description. Any ideas?
mhwyoshi 9 Jul, 2024 @ 10:03am 
I wish the temp was inferno
Overjay 25 Jun, 2024 @ 2:18am 
Cool planet overall, but I've noticed silver generating on surface in squares. Looks ugly as hell. See here https://gtm.steamproxy.vip/id/overjay/screenshot/2478749796876810560/