Total War: WARHAMMER III

Total War: WARHAMMER III

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[SACRED] RANGED HERO - Compilation
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Tags: mod
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5.241 MB
7 Jun, 2024 @ 2:54am
2 Sep @ 6:07pm
12 Change Notes ( view )

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[SACRED] RANGED HERO - Compilation

Description
Adds a ranged magical missile attack to magical non-combat focused heroes. The missiles are explosive AOE type that is highly effective against infantry. You can unlock improved explosive damage as you level up, allowing the magical missiles to rival bombardment spells at the higher levels.


-- OVERVIEW --
  • Adds AOE explosive missiles for Dark Elf Sorcerers, High Elf Mages, Cathay Alchemist | Astromancers, Empire Wizards, Ogre Butchers | Firebellies
  • Adds guided multi-shot missiles for Dwarf Runesmiths, Vampire Fleet Captains, Bloodreapers | Plagueridden | Alluress | Iridescent Horrors
  • Adds short range scatter shot for Lizardmen Skink Priest | Skink Oracles, Chaos Sorcerers, Vampire Necromancers | Vampires, Orc | Night Goblin Shamans
  • Long range single shot for Bretonnia Damsels | Wood Elf Spellsingers
  • Triple shot anti-single entity shot for Skaven Plague Priests, Eshin Sorcerers
  • Adds 2 new skills (6 points total) for boosting the damage of the missile attack, available at level 4 and every 7 levels subsequently. At the higher levels, you will really feel the power of the missiles.
  • The respective recruitment buildings have been upgraded so you can have more heroes earlier and embrace the colourful magic missiles.
  • Dragon mounts for High Elf Mage (sun, moon, star), Dark Elf Sorcerers (black), Empire Wizards (some lores, carmine), Chaos Sorcerers (chaos), Vampire Necromancers (zombie). Spider mount for Goblin Shamans.

-- BALANCE --

NO!!!

You should feel rewarded with powerful attacks for training up the hero to high level.


-- COMPATIBILITY --

This mod modifies the skills, land_unit, building_effects_junction_tables for hero affected heroes' building, and adds projectile and explosions for said heroes. Should be compatible with most mods that does not modify the above-mentioned items. The location of the magic missile skills in UI was selected to minimise potential clashes with some popular hero skill mods, though I do not guarantee compatibility.

If you are concerned about race-specific/mod specific compatibility, safer to use the individual races' files list below instead of this compilation


-- ADMINISTRATIVE --

I might take a while to respond. Feedback is welcome.

Please proceed to develop sub-mods as needed - simply provide the credits and link back to the original mod here.


-- [SACRED] RANGED HERO SERIES --


-- [SACRED] FACTION MODS --
57 Comments
Jessy2299 1 Sep @ 8:51pm 
Very good idea, however it doesn't include wizard lord and wizard legendary lord, which is really needed ! Beastman, Norsman, Kislev, loremaster of Hoeth hero, chaos cultist heroes are also missing
Swallowed_Light 23 Aug @ 9:37pm 
Can't help but notice that Norsca, and maybe some other, aren't on that list.
sins8 18 Aug @ 11:01am 
hi, i was wondering if you might expand this to include some the mod lord packs. and the vampire girl please
Rams 7 Aug @ 7:22pm 
Hi, I'm using this with a 3x unit size mod and it seems that the health of mages and dragon riders doesn't scale with this mod enabled. Is there a way to make the two mods compatible? Thanks, love the mod.
SacredLegion  [author] 1 Aug @ 4:55pm 
Different races' heroes have different types of missile attack. If you prefer short range but more powerful, you can try lizardmen, chaos sorcerer, vampire counts or greenskins.
niardra 25 Jul @ 2:06am 
This is great for a playthrough that disables winds of magic so mages still have a role. The low fire rate is a good choice and mages already have the crazy range of artillery. If anything, I'd like to see the range reduced to pistol range considering how powerful the attacks are.
Ooh-la-la, It's GAGA!! 21 Jul @ 12:33am 
It's kinda strange using this chaos dragons on monogod heroes, it would be best to just limit them to undivided
Ooh-la-la, It's GAGA!! 18 Jul @ 12:05pm 
Thnx!
SacredLegion  [author] 18 Jul @ 2:54am 
Hi guys, zombie and chaos dragon mounts are now available for vampire necromancers and chaos sorcerers respectively. Both are dragon breath compatible.
Ooh-la-la, It's GAGA!! 5 Jul @ 6:42am 
What a damn shame, but i guess my slaanesh zoomstack was alrdy perfect