Total War: WARHAMMER III

Total War: WARHAMMER III

27 ratings
[Ui] More Buttons For Mechanics - 1 ROW + BAR SWAP
   
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Tags: mod
File Size
Posted
Updated
1.766 MB
2 Jun, 2024 @ 4:14pm
24 Sep @ 7:08am
8 Change Notes ( view )

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[Ui] More Buttons For Mechanics - 1 ROW + BAR SWAP

In 3 collections by ChopChop
ChopChop's Workshop: All Released Mods
61 items
Project: Performance Boost
56 items
ChopChop's Workshop: UI Mods
9 items
Description

This mod is datacoring the hud_campaign.twui.xml in order to change shape and position of the campaign mechanics buttons.

Due to datacoring the hud-campaign.twui.xml this mod may not be incompatible with other mods that also directly change this twui.xml and datacore it too. Up to my knowledge this mainly used to affect mods introducing Greenskins unit Scrap Upgrade mechanic to new factions like Dirty Dan's unit upgrade mods (Imperial Armoury, Prayers of the North etc.) however thanks to Rhox' script - this is no longer a problem as this kind of mods are not datacoring the hud_campaign.twui.xml, which further means that this mod should not interfere with Scrap Upgrade mods that are using scripted feature.

As of July 2025 I know 3 mods that could cause issue with my mod, therfore to avoid it you should do 2 things:
1. Use a mod that contains a scripted Scrap Upgrade feature (like Dirty Dan's mods) which will also unlock the button for all remaining mods - even those that dont have the script

2. Use custom Load Order and make sure my mod is above any of 3 mods below:
- Armourygeddon by Ragnarok
- Resourceful Purpose Compilation by Ragnarok
- Scrap Upgrades UI Framework by BagHolder


  1. This mod is changing placement of campaign mechanics buttons to horizontal in 1 row.
  2. The mod is moving down the resource bar and puts the buttons there instead.
  3. It also moves the pinned missions red flyer ribbons to match the shift of buttons.
  4. This allows to clear and nice display up to 23 mechanics buttons from all custom mods.
  5. Displayed number of mechanics will adjust to the number of enabled campaign mods.
  6. Recommended number of buttons to use with this mod: 6-23


38 Comments
ChopChop  [author] 19 Sep @ 8:06am 
Very welcome, yes the Nemesis Crown is the worst :P
eldiabs 19 Sep @ 7:57am 
Ahh, all good! Thanks for the quick fix. It's really the only mod that allows large load orders with the Empire. Dropping that resource bar down allows way more info to be displayed without the other UI elements blocking it. Thank you!
ChopChop  [author] 19 Sep @ 7:51am 
It was my fault, i forgot to add a line when i updated the mod yesterday. Thank you for letting me know, i updated the mod now and should be working as before. Sorry for issue :steamfacepalm:
eldiabs 19 Sep @ 7:32am 
Last update seems to have some issues or I'm doing something wrong. I'm getting the mechanics overlayed by the resource bar (they both take up the same space, resource bar hasn't shifted down, but mechanics have moved from their vanilla location). I have the mod load order manually adjusted to prioritize this mod. Worked the other day. Any ideas?
ChopChop  [author] 11 Aug @ 5:30am 
You most likely also need PJ Mod Manager, as vanilla mod manager doesnt work
ChopChop  [author] 11 Aug @ 3:09am 
are you sure about that? to me it seems that you may be using incompatible mod and you didnt set the load order
La pecaminosa 10 Aug @ 9:04pm 
playing with skarsnik, the buttons still don´t appear above the bar. I don´t have any other mod that conflicts with this one.
ChopChop  [author] 9 Aug @ 8:45am 
@OHM yes i give permission, thank you for the mod :WH3_clasp:
ChopChop  [author] 9 Aug @ 8:43am 
MOD UPDATED

Please read the new IMPORTANT INFO in regards to load order & mods using / adding Greenskins unit Scrap Ugrade mechanic :steamthumbsup:
OHM 19 Jun @ 3:09pm 
@JD RICO 117
@LiquidThicc

What resolutions are you running the game on?

@ChopChop
From your recommendations on your other mod, as I'm playing on 1440p, I've made a version that's fixes the position for my resolution. I've also made it automatically load above Warband and Scrap framework mods. May I have your permission to upload it and include your fix instructions?
All credits to you of course.