Selaco
143 ratings
Infinite Flashlight
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127.786 KB
1 Jun, 2024 @ 7:14am
1 Jun, 2024 @ 7:19am
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Infinite Flashlight

Description
Developers made the flashlight run on a battery for good reason: Moving lights are expensive to render in GZDoom so they need to automatically turn it off for players who forget to do that.

We totally understand this decision. Of course we do!

This is for the hardcore players who turn their lights off when they dont need it so it can stop turning off all the time.

Regards
Totally-not-the-developers-test-account!
21 Comments
From_Russia_With_Love 30 Nov, 2024 @ 9:54am 
Very useful mod. Thank you, GirlCaptainDawn! :steamthumbsup:
FrostCone 26 Oct, 2024 @ 12:37am 
LIMITLESS POWER!!!
appetrosyan 4 Aug, 2024 @ 4:01pm 
Thank you totally-not-a-developer. This small mod is totally-not-a-huge-help.
远野汉娜单推人 5 Jun, 2024 @ 7:46am 
just when i thought why the hell hasnt someone created this. GJ
lambskin 4 Jun, 2024 @ 2:16am 
hey man I can handle it aaaaa a a aa a
hobo heff 3 Jun, 2024 @ 7:21pm 
I thought they had a limit on the flashlight to emulate the original FEAR's flashlight?
Nexxtic  [developer] 3 Jun, 2024 @ 11:41am 
No, we deliberately did not want achievements to be locked when using mods
Wrath 3 Jun, 2024 @ 2:34am 
No, I still get achievements after installing this mod.
NEPHASTH 3 Jun, 2024 @ 1:47am 
Does this affect getting achievements?
mangaas 2 Jun, 2024 @ 6:50pm 
Why is this not a game option? lol. The developers reasoning for adding a battery to the flashlight (lighting being expensive) - should just be a warning next to the option to toggle this on in-game. The game already lets you turn on smoke particles to an insane degree that you can't even see what's going on, I think we can handle a flashlight.