RimWorld

RimWorld

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Large Faction Bases (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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1.381 MB
30 maj, 2024 @ 13:41
24 aug @ 11:39
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Large Faction Bases (Continued)

I 1 samling av Mlie
Mlie's resurrected mods
973 artiklar
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Update of newcolonists mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1841553735



[discord.gg]
[github.com]


Generate larger faction bases. Their size and manpower evolve with time. It also factors in the difficulty level, and some randomness. A high-risk, high-reward challenge.

Safe to add/remove in-game.

For compatibility with other mods changing faction bases, check Choose your enemy base from BrokenBed.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: high-risk challenge
57 kommentarer
Mlie  [skapare] 13 okt @ 12:03 
@Cubiz Please see the Reporting Issues section described above
Cubiz 13 okt @ 11:21 
Waddup. There is a bug with this mod regarding the terminal-in-a-tribe-village quest. The terminal doesn't spawn :)
I found it out by deactivating this mod and yeee. It spawned when your mod is deactivated :)
咕咕鸡 5 sep @ 23:08 
can it finally build a rimcitiy?
Cyberes 3 sep @ 19:00 
BTCafe 1 sep @ 19:33 
@SlappyBrine In case you still have this trouble for me it's because of RimDark 40k. Removing the faction fixed it for me.
Mlie  [skapare] 24 aug @ 21:39 
@SlappyBrine Please see the Reporting Issues section described above
SlappyBrine 24 aug @ 20:26 
there is a bug I don't know if its my mods but the people usually run away form the base.
Mlie  [skapare] 24 aug @ 11:40 
@Victor Fixed now
Victor 24 aug @ 8:35 
The patch for the cube sculptures should be like this, otherwise there's an error https://gist.github.com/HugsLibRecordKeeper/98b7326c991000b072c108c313d488d5
<disallowedThingDefs>
<li MayRequire="Ludeon.RimWorld.Anomaly">DirtCubeSculpture</li>
<li MayRequire="Ludeon.RimWorld.Anomaly">StoneCubeSculpture</li>
<li MayRequire="Ludeon.RimWorld.Anomaly">SandCubeSculpture</li>
<li MayRequire="Ludeon.RimWorld.Anomaly">ScrapCubeSculpture</li>
</disallowedThingDefs>
Mlie  [skapare] 18 aug @ 12:42 
@Victor Should be added now