RimWorld

RimWorld

111 ratings
Choose your enemy base
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
135.826 KB
18 Jan, 2021 @ 6:27pm
5 Aug @ 6:43pm
11 Change Notes ( view )

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Choose your enemy base

Description
This mod was created for compatibility of two mods:
- Large Faction Bases
- Misc. MapGen FactionBase
By default, this mod will use only vanilla map generation, so you need to select them in the mod settings. There are other options for a map generation, but it's not recommended to use them.

Powerful Faction Bases mod is NOT supported. There will be errors if you add it.

Also, there is option to not overwrite map generation of Vanilla Expanded mods.

67 Comments
MajorityOfTheInternet 26 Sep @ 2:44am 
Does it only work with the listed mods? I wanted to make all bases spawn as Medieval Overhaul's castles
тетеря, блин 13 Aug @ 8:10am 
anyone know «misc. mapgen factionbase» works with 1.6? is it possible to add compatibility with «Real Ruins» to reuse those blueprints occasionally? 🙏
BrokenBed  [author] 5 Aug @ 6:58pm 
Polluxo, you are right. I forgot to include some files.

Updated.
Large Faction Bases should be back to the slider options.
As for VBGE, I removed it from sliders. Old method, I used for it, doesn't work anymore.
All exclusion option were merged into one. (Should work for all mods that use map generation of Vanilla Expanded Framework)
Polluxo 29 Jul @ 10:22pm 
Not able to see VBGE or Large Faction Base in the slider options.
Arthur GC 6 Jun @ 12:17pm 
Thanks @BrokenBed, it was a load order issue! I thought RimSort would automatically order these mods accordingly, but apparently it doesn't have rules for this combination yet.

Thanks once more!
BrokenBed  [author] 6 Jun @ 10:21am 
Harmony
Core
Vanilla Expanded Framework
Vanilla Base Generation Expanded
Choose your enemy base
Arthur GC 6 Jun @ 10:19am 
Thanks @BrokenBed, I'll check it again. Could it be a mod order issue? May I ask what is your load order when using these mods together?

Thanks once more :)
BrokenBed  [author] 6 Jun @ 10:04am 
Name is "Vanilla Base Generation Expanded". Works for me. Just tested it.

(I guess, I will also say that this mod affects "Visit Settlemets" map generation mechanism)
Arthur GC 3 Jun @ 2:27am 
I don't see Vanilla Base Generation Expanded (VBGE) base option in the slider. Does anyone else have this issue? Which name should it appear as?
The Chad Banisher 24 Oct, 2024 @ 5:17am 
Hi, can you include Urban Ruins into exclusions in the mod settings?