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Providing you have inherited via RHS properly, there should be no issue. (The preset variants, may not have access to them; but you can just add your own unit specific config to them should you wish to have texture access).
There are variants that inherit from the normal one, with the preset loadouts as the defined loadouts, which remove a bug when plylon swapping in arma (Read my wiki!)
You don't have to use the variants, nor complain about their loadouts; these are just here for common loadouts that I (and others playing with me) have used.
Can you also check you are not using any of the DEPRECATED mods..
bc this mod doesn't actually add anything that would conflict with Aviation; Aviation is the masterfile to the ammo/weapons used in this mod.
Read my wiki, most of your questions/issues are answered there.
When you use CE- Aviation alone, you have all the usual pylon edits and custom weapons (7.62 and GAU SLAP) working correctly. Loading CE - RHS borks everything as above. I believe they are conflicting.
Lastly, the GAU SLAP seems to have normal appearing effects again. I did notice my game freeze for ~3-5 seconds with a huge spike in RAM usage when starting firing with the GAU SLAP alone (performance edition with memlock pagefile).