Arma 3
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CE - RHS USAF Upgrades and Improvements
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Data Type: Mod
Tags: Tag Review
File Size
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462.196 KB
28 May @ 4:29pm
25 Nov @ 11:43pm
7 Change Notes ( view )

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CE - RHS USAF Upgrades and Improvements

In 1 collection by C. Eagle
Arma 3 - CalEagle Realistic Edits & Patches Collection
9 items
Description
This mod aims to upgrade or improve various RHS USAF assets

For full information about what this mod adds specifically, please read my github mod specific README:
CE - RHSUSAF Edited[github.com]


This mod is subjected to the licence outlined on my Github
Please ensure you read through this licence BEFORE you subscribe to this mod!
CE_Mods Github - Licence [github.com]
24 Comments
CRISPRcasanev 8 hours ago 
Kavik is with my crew did some testing-- said game won't launch with CE-Main loaded. (File pbo is funny tho, fully support your vendetta against shit clans 🤣)
CRISPRcasanev 11 hours ago 
Sorry Eagle I'm on vacation or I'd test! I'll send some of my crew to experiment. On paper it looks like a lot of cool improvements. My Zeus did mention some possible issues like Commander mentioned but I'll ask some more.
Commander ツ 23 hours ago 
This mod doesn't work since the addition of CE - Main, I opened an issue on your GitHub with the crash report
C. Eagle  [author] 25 Nov @ 11:48pm 
@CRISPRcasanev Has my recent update improved things?!
CRISPRcasanev 22 Aug @ 7:00pm 
Sounds good Eagle, thanks!
C. Eagle  [author] 22 Aug @ 8:42am 
@ARES This mod doesn't touch anything that would cause that; thus it is something in their mod that does that.
The only mods this has been made directly compatible with (other than the required items) are the ones within my linked collection; I shall not be adding additional mod compats to accomodate their changes.
You or others are welcome to add your own compat mods, providing you follow my licence.


@CRISPRcasanev Other than resolving a conflict with the AH-6, I wouldn't know what else BCE compat adds.
ARES 21 Aug @ 6:18am 
Is there anyway this could be added to work in compatibility with the RHS plus mod so units could have the benefits of both? love the mod and works great with normal RHS but with RHS plus it puts the pilots heads through the roofs and i dont know if theres some quick fix for it or not
CRISPRcasanev 19 Aug @ 5:06am 
Cool man, I'm not fully familiar with how they interact, is there anywhere I should read? If friendlies came up on HUD that would be insane :o
C. Eagle  [author] 11 Aug @ 9:49am 
@CRISPRcasanev Aaren has updated BCE, to work with my HMDs now :)
CRISPRcasanev 31 Jul @ 6:48pm 
Sounds good, we'll be running it with 4-6 pilots (~25 players) on Sat 9PM EST. Welcome to add me on discord @crisprcasanev --happy to help bugfix/playtest or have my arma script friends take a look