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I'm using a 7800X3D with a 3060TI, and by reducing a few settings it did help a bit, specially close to asteroid belts, but if I pause the game my fps skyrocket to max immediatly, so definetly a CPU problem.
Theres not really much I can do other then reducing the number of allowed modules to vanilla levels, and with the better ai scripts they will just build even more stations which will increase the background processing to even higher levels since having less numbers of stations is better then a lot of little ones on the processing
The "extra" connectors need to be there just bc the AI will just build stations completely detatched from the main station floating around if they aren't included, so we could reduce the level there by just accepting ugly stations
i typically get like 40-50 fps in those sectors even with stations/traders around, having a large battle around is when I see sub 20 fps and I have a pretty "average" build for this point in the gaming industry - 2070 Super/ I9 9900K Mods I use are in the "My Mod list" at the top here that I use
I do note that I'm using KUDA AI, so that might get a bet skewed. But I'm playing on a new game, and my FPS is already at 20~30 in those sectors, making it completely unplayable.