Arma 3
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CE - Aviation Munitions
   
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Data Type: Mod
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172.192 MB
27 MAY 2024 a las 17:44
14 SEP a las 11:14
63 notas sobre cambios ( ver )

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CE - Aviation Munitions

En 1 colección creada por C. Eagle
Arma 3 - CalEagle Realistic Edits & Patches Collection
19 artículos
Descripción
This is now a masterfile for all my Aviation Munitions

Major Update: 26th Feb
Removed CE_Air_Edits, these are now found in CE - Aviation.

This mod is built to be ran be itself with as little amount of required mods as possible.

For full information about what this mod adds specifically, please read my github mod specific README:
CE - Aviation[github.com]


This mod is subjected to the licence outlined on my Github
Please ensure you read through this licence BEFORE you subscribe to this mod!
CE_Mods Github - Licence [github.com]
25 comentarios
CRISPRcasanev 27 AGO a las 18:28 
🥦
C. Eagle  [autor] 27 AGO a las 12:37 
Which H-60?
Scroonge 27 AGO a las 10:29 
Would it be possible to add the minigun ammo to like the H-60 doorguns or if there would be a way for me to write a config for that?
CaptainHairyLegs 27 AGO a las 9:00 
Issue is fixed! Thank you
C. Eagle  [autor] 27 AGO a las 7:51 
The pylon itself cant support it. I've added the code in, but I think its actually the vehicle that needs the code.

I will probably add the vehicle specific ones, which could be config'd to do this. (I.e the MH80 in CE - Aviation, which has its own version of the GAU-13)
Cap 27 AGO a las 7:47 
Any chance of making the barrels of the GAU 13/19 pylon model spin? or does the p3d for it not support that?
C. Eagle  [autor] 27 AGO a las 7:35 
should be sorted now. lmk if not :)
C. Eagle  [autor] 27 AGO a las 7:19 
Just an ACE addon bug; for some reason when one thing breaks. it breaks all other ace addons.
Am working on it :steamfacepalm:
CaptainHairyLegs 27 AGO a las 3:32 
@C. Eagle, latest update seems to have broken, ace interact and the ability to edit Addon (control) options. ACE Arsenal is also broken.
Legend_TS13 26 AGO a las 8:13 
@C. Eagle, as of the latest update, I get key errors on my server. And when I boot Arma and go to my mods page, it indicates this mod is unsigned.