Total War: WARHAMMER III

Total War: WARHAMMER III

45 ratings
[Ui] More Buttons For Mechanics - 4 ROWS+
   
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Tags: mod
File Size
Posted
Updated
1.892 MB
27 May, 2024 @ 4:30pm
14 Oct @ 4:26am
17 Change Notes ( view )

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[Ui] More Buttons For Mechanics - 4 ROWS+

In 3 collections by ChopChop
ChopChop's Workshop: All Released Mods
61 items
Project: Performance Boost
56 items
ChopChop's Workshop: UI Mods
9 items
Description

This mod is datacoring the hud_campaign.twui.xml in order to change shape and position of the campaign mechanics buttons. It also moves up the mission ribbons to not overlap with the new placement.

Due to datacoring the hud-campaign.twui.xml this mod may not be incompatible with other mods that also directly change this twui.xml and datacore it too. Up to my knowledge this mainly used to affect mods introducing Greenskins unit Scrap Upgrade mechanic to new factions like Dirty Dan's unit upgrade mods (Imperial Armoury, Prayers of the North etc.) however thanks to Rhox' script - this is no longer a problem as this kind of mods are not datacoring the hud_campaign.twui.xml, which further means that this mod should not interfere with Scrap Upgrade mods that are using scripted feature.

As of July 2025 I know 3 mods that could cause issue with my mod, therfore to avoid it you should do 2 things:
1. Use a mod that contains a scripted Scrap Upgrade feature (like Dirty Dan's mods) which will also unlock the button for all remaining mods - even those that dont have the script

2. Use custom Load Order and make sure my mod is above any of 3 mods below:
- Armourygeddon by Ragnarok
- Resourceful Purpose Compilation by Ragnarok
- Scrap Upgrades UI Framework by BagHolder


  1. This mod is changing placement of campaign mechanics buttons to horizontal in 4+ rows.
  2. It also moves the pinned missions red flyer ribbons to match the shift of buttons.
  3. This allows to clear and nice display up to 22 mechanics buttons from all custom mods.
  4. Displayed number of mechanics will adjust to the number of enabled campaign mods.
  5. Recommended number of buttons to use with this mod: 16-22


25 Comments
ChopChop  [author] 9 Oct @ 10:34am 
You probably have to resub or using incompatible mod
Kingpanther7 9 Oct @ 10:01am 
i have ive done what was rec and the most im getting so far is a missing mechanic bar altogether ig this just is not going to work for me
ChopChop  [author] 8 Oct @ 11:18pm 
Have you read description
Kingpanther7 8 Oct @ 7:18pm 
only the shorter menu one
Kingpanther7 8 Oct @ 7:17pm 
for some reason none of the button mods you made are working for me
ChopChop  [author] 9 Aug @ 8:43am 
MOD UPDATED

Please read the new IMPORTANT INFO in regards to load order & mods using / adding Greenskins unit Scrap Ugrade mechanic :steamthumbsup:
ChopChop  [author] 17 Dec, 2024 @ 10:36am 
Nice one, thank you for leaving a comment back with working mod. Many thanks for the support :WH3_clasp:
oliokos 17 Dec, 2024 @ 10:03am 
For people wondering: mod worked after re-subscribing.
oliokos 17 Dec, 2024 @ 8:00am 
Sadly, as I said, Arbal is not working for me, so I don't even know what his mechanics are...
ChopChop  [author] 17 Dec, 2024 @ 3:12am 
I saw that the Skull Throne is visible with Arbal, not sure bout the cloak or other new mechanics